Progress with a GNU/OpenGL version of OpenRails

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  • djw
    New Member
    • Feb 2021
    • 2

    #1

    Progress with a GNU/OpenGL version of OpenRails

    As a covid project I’ve been working on a GNU/OpenGL version of OpenRails, initially for linux but in principal it can also be used with other operating systems. It has reached the stage where, with some exceptions, land, building, rail tracks, engines and wagons are displayed but nothing moves. The code is available from github (https://github.com/djw-zr/ZR) where the top level README file gives more details.

    Regards,

    David Webb.
  • djw
    New Member
    • Feb 2021
    • 2

    #2
    Progress with a GNU/OpenGL version of OpenRails, Linux and Windows

    Since the last post there has been a bit of progress. Trains move, points, pantographs, wipers and level crossing gates are operated. The code supports all of the standard MSTS routes and runs on both the Linux and Windows operating systems.

    As well as being a useful Covid distraction, the code only uses open-source libraries and so should be both efficient and resilient against Microsoft possibly ending support for key libraries. These days Linux and C are the standard systems used when efficiency is paramount - as in scientific computing, web servers and, to a large extent, in high-end 3D graphics.

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