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  • gremlin1812
    Senior Member
    • Aug 2008
    • 521

    #1

    Msts - no

    G'day All, I noticed in my open rails on the experimental page on the lower right it has (level: MSTS compatible) see screen shot.
    Why is this and how do I get rid of it? I get the feeling that some things occur because of this, of course I could be wrong.
    Regards
    Barrie

    OR.jpg
  • ebnertra000
    1500 Post Veteran


    • Jun 2013
    • 1778
    • Minnesota

    #2
    Adjust the two sliders above it. They control certain aspects of the physics in the sim

    Comment

    • derekmorton
      5500 Post Veteran



      • Nov 1999
      • 5699
      • Eltham, Victoria, Australia.
      • ORTS

      #3
      MSTS compatible refers to "adhesion factor correction" being at 130%
      Put it back to 100% to be realistic.

      Comment

      • R. Steele
        3500 Post Veteran

        • Feb 2013
        • 3928
        • known universe
        • ORTS

        #4
        Originally posted by gremlin1812
        G'day All, I noticed in my open rails on the experimental page on the lower right it has (level: MSTS compatible) see screen shot.
        Why is this and how do I get rid of it? I get the feeling that some things occur because of this, of course I could be wrong.
        Regards
        Barrie
        Barrie, here's the settings I'm currently using.
        bandicam 2021-02-03 18-51-18-358.jpg

        bandicam 2021-02-03 18-49-50-721.jpg

        Explanation for the adhesion settings
        6.10.13 Adhesion factor correction
        The adhesion is multiplied by this percentage factor. Therefore lower values of the slider reduce adhesion
        and cause more frequent wheel slips and therefore a more dicult, but more challenging driving
        experience.
        6.10.14 Level of detail bias
        This option is an expansion (and replacement) of an earlier experimental option: Always use highest level of
        detail. The new option allows you to increase or reduce the level of detail generally shown independently
        of the viewing distance and world object density.
        6.10.15 Adhesion proportional to rain/snow/fog
        When this option is selected, adhesion becomes dependent on the intensity of rain and snow and the
        density of fog. Intensities and density can be modified at runtime by the player.
        6.10.16 Adhesion factor random change
        This factor randomizes the adhesion factor corrector by the entered percentage. The higher the value,
        the higher the adhesion variations.
        Some users do not check the proportional to rain/snow/fog because they feel the code dealing with that has some bugs in it...still needs work... try with and without box checked especially in an activity with rain or snow...wet rail conditions.

        On the "Simulations" tab looking at the Advanced Adhesion model I keep that checked to take advantage of OR physics. Usually most users keep it at the default of 10...turning this down to seven is acceptable if you have a faster PC...essentially it is telling OR to take fewer average measurements regarding adhesion. Start at "10" and see how it feels, then try "7" and see if you can detect any difference...with wheelslip or adhesion in general.

        Adhesion factor correction is usually at 100% to 130% for me, got it cranked up for a specific test.

        I would never choose "MSTS Compatible" on the experimental options tab, that would mean you are not using OR physics.
        Last edited by R. Steele; 02-03-2021, 21:16.
        Cheers, Gerry
        "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
        It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
        Forever, ridin' drag in railroad knowledge.
        Audi, Vide, Tace, Si Vis Vivere In Pace​

        https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

        Comment

        • gremlin1812
          Senior Member
          • Aug 2008
          • 521

          #5
          G'day ebnertra000, well it took the msts comment away but I think that is all it did. Here is another one I found in the "OpenRailsLog".
          "Information: Reindexing semaphore entries of signal type switchlamp for compatibility with MSTS" why would it do this as I am using OpenRails and have nothing to do with msts. Is there some way of stopping this? I also seem to have issues on some routes/sessions with passing on single track routes with passing tracks and having stand off's.
          Regards
          Barrie

          Comment

          • R. Steele
            3500 Post Veteran

            • Feb 2013
            • 3928
            • known universe
            • ORTS

            #6
            Originally posted by gremlin1812
            .... Here is another one I found in the "OpenRailsLog".
            "Information: Reindexing semaphore entries of signal type switchlamp for compatibility with MSTS" why would it do this as I am using OpenRails and have nothing to do with msts. Is there some way of stopping this?
            Barrie
            That's an indicator that a patch to the code ( made in 2016 ) is making the semaphore animations compatible with ORTS, so they operate as intended in MSTS...backward compatibility.

            If you're interested here's the thread at Elvas >> http://www.elvastower.com/forums/ind...of-semaphores/

            Originally posted by gremlin1812
            I also seem to have issues on some routes/sessions with passing on single track routes with passing tracks and having stand off's.
            Regards
            Barrie
            Try checking or unchecking the location-linked passing path processing >>> Options\Simulation

            6.10.3 Location-linked passing path processing
            When this option is NOT selected, ORTS acts similarly to MSTS. That is, if two trains meet whose paths
            share some track section in a station, but are both provided with passing paths as defined with the MSTS
            Activity Editor, one of them will run through the passing path, therefore allowing the meet. Passing paths
            in this case are only available to the trains whose path has passing paths.
            When this option is selected, ORTS makes available to all trains the main and the passing path of the
            player train. Moreover, it takes into account the train length in selecting which path to assign to a train in
            case of a meet.
            For content developers
            A more detailed description of this feature can be found under Location-Linked Passing Path Processing in
            the chapter Open Rails Train Operation.
            Last edited by R. Steele; 02-03-2021, 22:54.
            Cheers, Gerry
            "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
            It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
            Forever, ridin' drag in railroad knowledge.
            Audi, Vide, Tace, Si Vis Vivere In Pace​

            https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

            Comment

            • gremlin1812
              Senior Member
              • Aug 2008
              • 521

              #7
              G'day All, here are some screen shots of the face off.


              face off 2.jpg
              face off 1.jpg

              Comment

              • gremlin1812
                Senior Member
                • Aug 2008
                • 521

                #8
                G'day Gerry, "unchecking the location-linked passing path processing" that did the trick , the route is "MILW Idaho Division V2" and was supposedly built for OR but I guess some leeway was given fore those still using MSTS.
                Regards and thank you.
                Barrie

                Comment

                • R. Steele
                  3500 Post Veteran

                  • Feb 2013
                  • 3928
                  • known universe
                  • ORTS

                  #9
                  Originally posted by gremlin1812
                  G'day Gerry, "unchecking the location-linked passing path processing" that did the trick , the route is "MILW Idaho Division V2" and was supposedly built for OR but I guess some leeway was given fore those still using MSTS.
                  Regards and thank you.
                  Barrie
                  "Built for OR" can mean most anything, usually not having to do with activities. Like the using DDS files instead of ACE for textures, etc. You can use the Dispatch Window to change the path of the player train to avoid AI traffic, just keep an eye out for potential cornfields and watch where the AI path ( in red ) is going. You can then use manual mode to direct the player to the appropriate track in a siding to avoid the AI, then back to the player and ( and auto mode ) when the AI is past.
                  Cheers, Gerry
                  "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
                  It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
                  Forever, ridin' drag in railroad knowledge.
                  Audi, Vide, Tace, Si Vis Vivere In Pace​

                  https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

                  Comment

                  • conductorchris
                    2500 Post Veteran

                    • Mar 2010
                    • 2905
                    • Vermont
                    • General

                    #10
                    I went back and looked at my own settings, which I hadn't thought about in ... years.
                    What do people do with "correct questionable braking parameters". Is life better with that on? I am basically operating with the physics of the rolling stock as it came - haven't done any fleet wide modifications.
                    Christopher

                    Comment

                    • R. Steele
                      3500 Post Veteran

                      • Feb 2013
                      • 3928
                      • known universe
                      • ORTS

                      #11
                      Originally posted by conductorchris
                      I went back and looked at my own settings, which I hadn't thought about in ... years.
                      What do people do with "correct questionable braking parameters". Is life better with that on? I am basically operating with the physics of the rolling stock as it came - haven't done any fleet wide modifications.
                      Christopher
                      I would suspect that with the very wide latitude of msts files ( from expert to inept ) that checking that box would be preferred.
                      From the manual ( explains it much better than I would attempt )
                      6.10.8 Correct questionable braking parameters
                      When this option is selected, Open Rails corrects some braking parameters if they are out of a reasonable
                      range or if they are incoherent. This is due to the fact that many existing .eng files have such issues, that
                      are not a problem for MSTS, which has a much simpler braking model, but that are a problem for OR,
                      which has a more sophisticated braking model. The problem usually is that the train brakes require a long
                      time to release, and in some times do not release at all.
                      The following checks and corrections are performed if the option is checked (only for single-pipe brake
                      system):
                      • if the compressor restart pressure is smaller or very near to the max system pressure, the compressor
                      restart pressure and if necessary the max main reservoir pressure are increased;
                      • if the main reservoir volume is smaller than 0.3 m3 and the engine mass is higher than 20 tons, the
                      reservoir volume is raised to 0.78 m3;
                      • the charging rate of the reservoir is derived from the .eng parameter
                      AirBrakesAirCompressorPowerRating (if this generates a value greater than 0.5 psi/s) instead
                      of using a default value.
                      Joe Realmuto posted an excellent pdf doc about OR brake parameters, how to calculate them & how to use them over at ET.
                      http://www.elvastower.com/forums/ind...ended-braking/ Document includes suggested parameters...very helpful.
                      Cheers, Gerry
                      "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
                      It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
                      Forever, ridin' drag in railroad knowledge.
                      Audi, Vide, Tace, Si Vis Vivere In Pace​

                      https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

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