Camera #5 -- "Inside" views for Locomotives

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  • R. Steele
    3500 Post Veteran

    • Feb 2013
    • 3928
    • known universe
    • ORTS

    #1

    Camera #5 -- "Inside" views for Locomotives

    I was re-running an activity that cropped up in another thread and decided I wanted to ride on the front of the SD40-2 (ala Buster Keaton -- only not on the cow catcher ) when I ran it in auto-pilot. So I made a view that placed me there.

    Thought I'd post this so anyone that was not aware that this is possible or how to do it could have a template. This is really just the MSTS outside rear caboose view or BLW_ZT "virtual cabview" adapted to the front ( or rear ) of a locomotive.
    I especially like having this view either on the front or rear of the locomotive when doing switching activities.

    Which brings up a question, Why doesn't OR support more than one #5 camera view per locomotive?

    bandicam 2021-01-28 14-12-04-960.jpg

    bandicam 2021-01-28 14-17-19-947.jpg

    bandicam 2021-01-28 14-17-04-415.jpg
    Cheers, Gerry
    "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
    It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
    Forever, ridin' drag in railroad knowledge.
    Audi, Vide, Tace, Si Vis Vivere In Pace​

    https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small
  • pwillard
    3000 Post Veteran



    • Nov 1999
    • 3070
    • Cumming Ga
    • ORTS

    #2
    If I had to pick one thing that really bothers me in OR, it's Camera Views and how they were implemented.
    http://www.railsimstuff.com
    Just Blender now, 3DCrafter only when I have to.
    Formerly The Keystone Works (All Permissions Granted)
    Things I work on: https://github.com/pwillard

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    • R. Steele
      3500 Post Veteran

      • Feb 2013
      • 3928
      • known universe
      • ORTS

      #3
      Originally posted by pwillard
      If I had to pick one thing that really bothers me in OR, it's Camera Views and how they were implemented.
      No quibbling here...that said however, the sim has added many major improvements --- list too long to go into here...BUT...there have been many people posting ideas about the cameras, but there has been no volunteer that has taken an interest in refining that part of the code, until then???. The move to Monogame, improving RailDriver interface and other odds and ends relating to Monogame have taken front seat -- at least for the moment.

      I've gotten used to the OR camera views. Pete, for me it was easy, not having the experience with MSTS like you and most others. I didn't really have anything to make comparisons against. Monogame with ReShade has soooo much going for it - memory use, graphic eye candy etc. -- that I can patiently wait for camera work, if it comes.
      Cheers, Gerry
      "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
      It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
      Forever, ridin' drag in railroad knowledge.
      Audi, Vide, Tace, Si Vis Vivere In Pace​

      https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

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