I've been having issues with the Green river route activity "Fruita Turn". When starting the activity everything seems fine but after a while I come to a red signal that is red both ways, and the AI train which is the first you encounter can't proceed. I tried using manual mode to fix it, but it didn't work. Any help would be appreciated, Thanks.
DRGW Green River Route: "Fruita Turn" Problems
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So when I start this activity I start on the most far right side track, which is the track that goes all the way to the red signal. And for checking the paths, I don't know how to do so. But I still appreciate the help.Comment
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Hi Peter,
This is an Open Rails Forum.
There's a pretty good chance that posters don't have, or are not able to run, the MSTS Editors!
Cheers,
GedComment
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The activity usually should run provided you have the same open rails options selected for any of Trinsimulations later routes built for open rails only. those later routes come with a documentation pdf that shows the required settings.
As for this activity, the player should take the siding at Durham for a meet and then proceed to fruita and work the industry off the main with ai traffic running by you via the sidingMy Open Rails videos https://www.youtube.com/@lakecities3663/videosComment
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If you are referring to the MSTS editor and tools. I am not able to access that program due to it not running correctly on my build of windows 10.Comment
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Also I'm referring to the point at when you start near West Grand Junction and that switch with the signal aspect facing the player which is showing a approach aspect. While the signal facing the AI train is showing a stop aspect.Comment
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This may help, make an OpenRails folder in the greenriver route directory, place a copy of the sigcfg.dat file in it. Also make sure all the "SignalNumClearAhead" entries are 4 or larger. This activity works okay for me.
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By searching the manual for "OpenRails folder" you can find other uses for this folder...like removing trees from tracks.Cheers, Gerry
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