Orts errors when yard cuting

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  • Boat23
    Senior Member
    • May 2018
    • 102
    • White Pigeon

    #1

    Orts errors when yard cuting

    I'm yard cuting a BNSF M-CHCNED5Q Freight and This came up in the middle of it

    With the LOG File what has this in there

    ``Error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n(ExceptionArgument argument, ExceptionResource resource)
    at System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n()
    at System.Collections.Generic.List`1.get_Item(Int32 index)
    at Orts.Simulation.Signalling.TrackCircuitSection.Set Occupied(TrainRouted thisTrain, Int32 reqDistanceTravelledM) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation \Signalling\Signals.cs:line 6267
    at Orts.Simulation.Physics.Train.UpdateTrackActionsUn coupling(Boolean originalTrain) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation \Physics\Train.cs:line 10352
    at Orts.Simulation.Simulator.UncoupleBehind(TrainCar car, Boolean keepFront) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation \Simulator.cs:line 1694
    at Orts.Simulation.Simulator.UncoupleBehind(Int32 carPosition) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation \Simulator.cs:line 1570
    at Orts.Viewer3D.Viewer.UncoupleBehind(Int32 carPosition) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewe r.cs:line 1703
    at Orts.Viewer3D.UncoupleCommand.Redo() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Comma nds.cs:line 180
    at Orts.Viewer3D.Viewer.TryUncoupleAt() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewe r.cs:line 1633
    at Orts.Viewer3D.Viewer.HandleUserInput(ElapsedTime elapsedTime) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewe r.cs:line 1247
    at Orts.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewe r.cs:line 701
    at Orts.Viewer3D.Processes.GameStateViewer3D.Update(R enderFrame frame, Double totalRealSeconds) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\GameStateViewer3D.cs:line 121
    at Orts.Viewer3D.Processes.UpdaterProcess.Update() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\UpdaterProcess.cs:line 128
    at Orts.Viewer3D.Processes.UpdaterProcess.DoUpdate() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\UpdaterProcess.cs:line 108
    at Orts.Viewer3D.Processes.UpdaterProcess.UpdaterThre ad() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\UpdaterProcess.cs:line 74
    at System.Threading.ThreadHelper.ThreadStart_Context( Object state)
    at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart()

    ``

    Incorrectfuly WRONG

    GOOGLE DRIVE LINK https://drive.google.com/file/d/1EZj...ew?usp=sharing

    BEC its to big to upload here
  • tie
    Senior Member

    • May 2010
    • 926
    • Saskatchewan, CA

    #2
    I believe you have to go to your MSTS options tab and maximize all the sliders.
    Rory

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