It's Been a While, But Unfinished Things Must Be Finished

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  • Strawberry Yogurt
    Senior Member

    • Aug 2011
    • 229
    • Chicago, IL

    #1

    It's Been a While, But Unfinished Things Must Be Finished

    Hi everyone,

    In the spring months of 2019 I had a strong desire to build a much more up-to-date version of GE's 'Genesis' units for Open Rails. 3D cab, high resolution textures - and a much more accurate base model that fixed the somewhat off proportions of some of the other models out there.

    Over a few months, with the help of many in this community and at Elvas Tower, I created and tested this model extensively, and released some beta versions which people seemed to like. However, I was a bit ahead of myself in certain areas - mostly the basics in modelling and UV mapping - which left me frustrated with how the rear of the units looked, and how the 3D cab area ended up looking in game.

    I also had moved on to a new version of Blender - which the MSTS exporter did not work with yet, but that has been updated and now allows me to work in a much better workspace.

    I got busy and shelved the project, but saved the files in case I ever wanted to come back to it. I got a message today from a buddy who was helping to create liveries for the project, asking if I would ever finish these engines. I was SO close. So I've decided to dust them off and finally finish them out. I am setting myself a deadline - August 1st, 2020.

    By then, the Open Rails community will have freshly rebuilt P32AC-DMs, P40s, and P42s to play with, along with accompanying Viewliner IIs, all with 3D interiors (locomotives included) with liveries from several eras of modern Amtrak. I am asking you, the community, to hold me accountable here so I don't get lazy - because I know the satisfaction of uploading my first pieces of content to the library will put a smile on more than just my face.

    These Genesis engines were part of my childhood - and as they begin to leave service - this is my way of saving them. For those who didn't monitor the thread in the modeling forum, here are some old renderings and pictures from last year. I need to tear the rear ends off of them and remodel, along with creating new UV maps and textures, but this is what I'm working with.

    I intend to start working on these next Tuesday after I return from a work trip to Chicago.

    And oh yes - freeware.

    -Kyle










  • mmax45581
    Senior Member
    • May 2018
    • 117
    • Musterhausen

    #2
    YES! I began wondering about the state of this project a while back; cool to know you will continue it!
    Looking forward to the release.
    (Meanwhile, my own projects keep collecting dust on the hard drive... 😃)
    Travel where imagination takes you. – Æ

    Comment

    • VLW
      Senior Member
      • May 2011
      • 497
      • Metro ATL

      #3
      Can't wait.

      Comment

      • SD40-2
        1000 Post Veteran


        • May 2010
        • 1011
        • Metairie, Louisiana
        • English, C++, HTML
        • General

        #4
        Wow. I heard the cabview had considerable progress, but I wasn't expecting that much change.

        Great work Kyle.
        Parker B. - A Misplaced Midwesterner.
        Also known as Mr. Two Bits and Mr. Squarewheels.

        Comment

        • Komachi
          1500 Post Veteran
          • Oct 2006
          • 1707
          • Lancaster, Pennsylvania

          #5
          Oh that is GREAT to hear!! I'm glad you've been doing well, and rest assured I am excitedly looking forward to the progress with this!! The 3D cab looks stunning to boot!!!

          Comment

          • qballbandit
            6500 Post Veteran

            • Jan 2006
            • 6522
            • Elgin Il., USA.
            • MSOR

            #6
            Nice work! Glad to see these engines looking dirty vs. factory fresh, given their hard use and age.
            Neil

            Chicago Railroading Fan

            Comment

            • conductorchris
              2500 Post Veteran

              • Mar 2010
              • 2905
              • Vermont
              • General

              #7
              These are beautiful! As are the viewliners.

              For me, it is the F40's. Which dates me.

              Christopher

              Comment

              • Komachi
                1500 Post Veteran
                • Oct 2006
                • 1707
                • Lancaster, Pennsylvania

                #8
                Originally posted by conductorchris
                These are beautiful! As are the viewliners.

                For me, it is the F40's. Which dates me.

                Christopher
                Phase III P42s out in NC and heritage sleepers/diners in Phase IV for me!

                Comment

                • captain82
                  Senior Member

                  • Jan 2008
                  • 1000
                  • Northern Virginia
                  • ORTS

                  #9
                  Welcome back friend and excellent work. 🖖🖖👏👏👏
                  sigpic
                  Cory Duguid
                  US NAVY VET

                  Comment

                  • Arc Light
                    Member
                    • Jan 2018
                    • 39
                    • N/A

                    #10
                    Awesome man! Went on the LSL right before the Covid stuff hit, was fun to see P32s and ride Viewliners - way nicer than superliners in regards to top bunk. Look forward to running them! Makes it super tempting to make a Hudson Line to Albany route....

                    Comment

                    • Strawberry Yogurt
                      Senior Member

                      • Aug 2011
                      • 229
                      • Chicago, IL

                      #11
                      The first step was to tear off all of the side vents and the entire rear of the locomotive. Before, I had elected to do some of the vents textured on, and some physical. The problem with Open Rails is that, to my knowledge, it doesn't yet support normal or bump mapping, so textured on vents don't really do the trick.

                      So I tore off my old, crudely modeled ones, and plan to replace them all with more detailed venting. The rear of the locomotive had all sorts of weird shading issues because I was new to modeling at the time. I've learned how to better manipulate mesh, so I chased all the bad mesh up to the front doors of the locomotive. There are still some slight issues to iron out with the way the shading is, but it's a lot more contained to a small area rather than the massive flat rear end. This was sort of a big hurdle last year and one of the reasons I shelved the project - I just got frustrated.

                      So, while it may not look like much, this simplification is actually a big step forward. New vents, roof detail, and the P32AC-DM model will be complete. The texturing process will go MUCH faster, and the UV maps will be laid out far more cleanly. I don't want these to be a paint to paint - the engine will be split into its major components - left side, right side, nose, roof, and rear. The nose and one of the sides will be aligned to make lining up liveries much easier. Last time, I used 4096x4096 texture maps and Open Rails had absolutely no problem handling those texture sizes.

                      The trucks should also be on the main texture map for simplification - there should be plenty of space.


                      Comment

                      • DirtyRam
                        Senior Member

                        • May 2010
                        • 107
                        • Northwest Lake Ontario
                        • North - North American
                        • General

                        #12
                        Right on, Kyle ...outstanding, bud

                        Comment

                        • Strawberry Yogurt
                          Senior Member

                          • Aug 2011
                          • 229
                          • Chicago, IL

                          #13
                          Vents and lighting put in - exterior model for the dual-mode unit is 'complete'. Now for the UV mapping. Can get tedious, but things are progressing nicely.



                          Comment

                          • conductorchris
                            2500 Post Veteran

                            • Mar 2010
                            • 2905
                            • Vermont
                            • General

                            #14
                            Beautiful!

                            Comment

                            • Strawberry Yogurt
                              Senior Member

                              • Aug 2011
                              • 229
                              • Chicago, IL

                              #15
                              I have decided to continue posting updates in my original thread in another area of the forum - follow along there if you're interested. Finishing this project will be very exciting, and once I'm happy with the UV mapping and painted details, we're only days away from the dual-mode variant being 'done', cabview adjustments pending.

                              https://www.trainsim.com/vbts/showth...22#post1970322

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