Disabling Activity Events Pause

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  • nikdog
    New Member
    • Jan 2011
    • 2

    #1

    Disabling Activity Events Pause

    Hey, I'm looking for a way to prevent the Activity Events dialogues from pausing the simulation, or just disabling them entirely. I'm running the sim on autopilot as a "visualiser", and it would be nice to not have to constantly click resume and close box. If this is a limitation of the sim, then consider this a feature request I don't expect to see anytime soon.
  • R. Steele
    3500 Post Veteran

    • Feb 2013
    • 3928
    • known universe
    • ORTS

    #2
    Originally posted by nikdog
    Hey, I'm looking for a way to prevent the Activity Events dialogues from pausing the simulation, or just disabling them entirely. I'm running the sim on autopilot as a "visualiser", and it would be nice to not have to constantly click resume and close box. If this is a limitation of the sim, then consider this a feature request I don't expect to see anytime soon.
    It's been available for, literally, years. From the manual...
    10.16.4 No Halt by Activity Message Box
    MSTS activities may contain instructions to display a message box when the player train reaches a specific
    location in the activity, or at a specific time. Normally the simulation is halted when the message box is
    displayed until the player manually closes the box.
    This behavior can be modified if the line: ORTSContinue ( nn )
    Where nn = number of seconds to display the box, is added to the event declaration
    (EventTypeLocation or EventTypeTime) in the .act file.
    For example:
    Code:
    EventCategoryLocation (
    EventTypeLocation ( )
    ID ( 1 )
    Activation_Level ( 1 )
    Outcomes (
    DisplayMessage ( "Test nopause." )
    )
    Name ( Location1 )
    Location ( -146 14082 -1016.56 762.16 10 )
    TriggerOnStop ( 0 )
    ORTSContinue ( 10 )
    )
    Now, the activity will continue to run while the message window is displayed. If the player does nothing,
    the window disappears automatically after nn seconds. The player may close the window manually or
    pause the activity by clicking on the appropriate button in the window. Note that this modification does
    not work for the terminating event of the activity.
    NOTE MSTS AE will erase "ORTSContinue" from the act file, unless a copy of the act is placed in an "OpenRails" folder within the activity folder. See: uses of "OpenRails" folder in the manual.

    ...and sarcasm like this,
    Originally posted by nikdog
    If this is a limitation of the sim, then consider this a feature request I don't expect to see anytime soon
    is absolutely no way to get the attention of volunteer developers to devote their time and effort to add an option. Try a little genuine courtesy and also learn how to make a request using Trello. Drop the attitude, it does you no credit.
    Last edited by R. Steele; 05-29-2020, 23:16.
    Cheers, Gerry
    "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
    It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
    Forever, ridin' drag in railroad knowledge.
    Audi, Vide, Tace, Si Vis Vivere In Pace​

    https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

    Comment

    • nikdog
      New Member
      • Jan 2011
      • 2

      #3
      Originally posted by R. Steele
      It's been available for, literally, years. From the manual...
      NOTE MSTS AE will erase "ORTSContinue" from the act file, unless a copy of the act is placed in an "OpenRails" folder within the activity folder. See: uses of "OpenRails" folder in the manual.
      Well, darn. My manual search queries, were terrible then. Thank you very much.

      Originally posted by R. Steele
      ...and sarcasm like this,
      is absolutely no way to get the attention of volunteer developers to devote their time and effort to add an option. Try a little genuine courtesy and also learn how to make a request using Trello. Drop the attitude, it does you no credit.
      My apologies. I was trying to be polite and genuine in the fact that I would not expect feature requests to be at the top of the developer's todo list. On top of the fact I would have no clue how difficult it would be to implement to the current code, should it have been an actual feature request.

      Comment

      • R. Steele
        3500 Post Veteran

        • Feb 2013
        • 3928
        • known universe
        • ORTS

        #4
        Originally posted by nikdog
        Well, darn. My manual search queries, were terrible then. Thank you very much.
        My apologies. I was trying to be polite and genuine in the fact that I would not expect feature requests to be at the top of the developer's todo list. On top of the fact I would have no clue how difficult it would be to implement to the current code, should it have been an actual feature request.
        One of the pitfalls of forum communication...you cannot read the other persons face, tone or body language, my mistake...apologies also.
        Cheers, Gerry
        "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
        It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
        Forever, ridin' drag in railroad knowledge.
        Audi, Vide, Tace, Si Vis Vivere In Pace​

        https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

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