Problems running a consist of 158 tankers plus 12 locomotives.
Tanker cars are from here.
Locomotives are from here.
Consist intended for running on Europe 2 route (Innsbruck to St. Anton), and running from Zams to St. Anton.
Tried running under Open Rails MG V60.3, Open Rails 1.3.1 (official/stable), and Open Rails (unstable) dated 4th May. But the activity would (eventually) crash back to Desktop! I have yet to successfully complete this activity!
This is a simple drive from Zams to St. Anton with no AI traffic activity. There are no other (major) programs running in the background. No anti-virus, no internet etc!
I didn't closely monitor the frame rates, but I think it went down to around 120 fps at the worst for this route.
Tested this consist in NEC V4 route by running from Bayview to Philadelphia and using Open Rails 1.3.1. But again the activity crashed back to the desktop before long! Frame rates went as low as about 110 fps here.
All crashes seemed to occur while in "trackside view" ("4" key).
I've successfully run some longer trains over these routes (although with the occasional crash), but with different locomotives and cars.
The consist locomotives have 10,965 polygons for first LOD (to 200 m). I think that is a fairly high polygon count!
The consist tankers have 4,918 polygons for the LOD (to 2000m). For a railroad car, I believe this is also a high polygon count!
Maybe because of the high number of polygons that have to be processed for this consist, and maybe also because my HDD is not providing data fast enough for the activity, that could be the cause of the crashes??
Open Rails 1.3.1. log file attached for reference for the crash while running in NEC V4 route (zipped because text file too big to attach as is).
OpenRailsLog_NEC.zip
Ideas?
Tanker cars are from here.
Locomotives are from here.
Consist intended for running on Europe 2 route (Innsbruck to St. Anton), and running from Zams to St. Anton.
Tried running under Open Rails MG V60.3, Open Rails 1.3.1 (official/stable), and Open Rails (unstable) dated 4th May. But the activity would (eventually) crash back to Desktop! I have yet to successfully complete this activity!
This is a simple drive from Zams to St. Anton with no AI traffic activity. There are no other (major) programs running in the background. No anti-virus, no internet etc!
I didn't closely monitor the frame rates, but I think it went down to around 120 fps at the worst for this route.
Tested this consist in NEC V4 route by running from Bayview to Philadelphia and using Open Rails 1.3.1. But again the activity crashed back to the desktop before long! Frame rates went as low as about 110 fps here.
All crashes seemed to occur while in "trackside view" ("4" key).
I've successfully run some longer trains over these routes (although with the occasional crash), but with different locomotives and cars.
The consist locomotives have 10,965 polygons for first LOD (to 200 m). I think that is a fairly high polygon count!
The consist tankers have 4,918 polygons for the LOD (to 2000m). For a railroad car, I believe this is also a high polygon count!
Maybe because of the high number of polygons that have to be processed for this consist, and maybe also because my HDD is not providing data fast enough for the activity, that could be the cause of the crashes??
Open Rails 1.3.1. log file attached for reference for the crash while running in NEC V4 route (zipped because text file too big to attach as is).
OpenRailsLog_NEC.zip
Ideas?





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