This is what the open rails log say for the Cima files and I checked the tiles in the meridian speedway all the _y files seen to be there. However I don't know how many it is suppose to be. Hope this helps.
------------ ---------- ------------ ---------- ------------ ---------- --------
Mode = activity
Route =
Activity = Las Vegas Setout (C:\2MSTS\ROUTES\Cima\ACTIVITIES\Las Vegas Setout.act)
------------ ---------- ------------ ---------- ------------ ---------- --------
Loading TRK
Error: Orts.Parsers.Msts.STFException: Missing Tr_RouteFile in C:\2MSTS\ROUTES\Cima\openrails\Cima.trk:line 3
at Orts.Formats.Msts.RouteFile..ctor(String filename) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Formats.Msts\RouteFil e.cs:line 46
at Orts.Simulation.Simulator..ctor(UserSettings settings, String activityPath, Boolean useOpenRailsDirectory) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation \Simulator.cs:line 279
at Orts.Viewer3D.Processes.GameStateRunActivity.InitS imulator(UserSettings settings, String[] args, String mode, String acttype) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\GameStateRunActivity.cs:line 1009
at Orts.Viewer3D.Processes.GameStateRunActivity.Start (UserSettings settings, String acttype, String[] args) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\GameStateRunActivity.cs:line 288
at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__ DisplayClass35_0.<Load>b__3() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\GameStateRunActivity.cs:line 159
at Orts.Viewer3D.Processes.GameStateRunActivity.Load( ) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\GameStateRunActivity.cs:line 200
at Orts.Viewer3D.Processes.LoaderProcess.Load() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\LoaderProcess.cs:line 158
at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\LoaderProcess.cs:line 138
at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread () in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\LoaderProcess.cs:line 109
at System.Threading.ThreadHelper.ThreadStart_Context( Object state)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Loader: Time = 00:00:13.4330454 ms
Loader: Expected = 1,261,249 bytes
Loader: Actual = 1,262,016 bytes
Loader: Difference = 767 bytes (0.1 %)
Information: Game.PopState()
------------ ---------- ------------ ---------- ------------ ---------- --------
Mode = activity
Route =
Activity = Las Vegas Setout (C:\2MSTS\ROUTES\Cima\ACTIVITIES\Las Vegas Setout.act)
------------ ---------- ------------ ---------- ------------ ---------- --------
Loading TRK
Error: Orts.Parsers.Msts.STFException: Missing Tr_RouteFile in C:\2MSTS\ROUTES\Cima\openrails\Cima.trk:line 3
at Orts.Formats.Msts.RouteFile..ctor(String filename) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Formats.Msts\RouteFil e.cs:line 46
at Orts.Simulation.Simulator..ctor(UserSettings settings, String activityPath, Boolean useOpenRailsDirectory) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation \Simulator.cs:line 279
at Orts.Viewer3D.Processes.GameStateRunActivity.InitS imulator(UserSettings settings, String[] args, String mode, String acttype) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\GameStateRunActivity.cs:line 1009
at Orts.Viewer3D.Processes.GameStateRunActivity.Start (UserSettings settings, String acttype, String[] args) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\GameStateRunActivity.cs:line 288
at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__ DisplayClass35_0.<Load>b__3() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\GameStateRunActivity.cs:line 159
at Orts.Viewer3D.Processes.GameStateRunActivity.Load( ) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\GameStateRunActivity.cs:line 200
at Orts.Viewer3D.Processes.LoaderProcess.Load() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\LoaderProcess.cs:line 158
at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\LoaderProcess.cs:line 138
at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread () in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Proce sses\LoaderProcess.cs:line 109
at System.Threading.ThreadHelper.ThreadStart_Context( Object state)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Loader: Time = 00:00:13.4330454 ms
Loader: Expected = 1,261,249 bytes
Loader: Actual = 1,262,016 bytes
Loader: Difference = 767 bytes (0.1 %)
Information: Game.PopState()







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