sorry to query about thsi again, but i have not gotten any answer from teh manual on this and also looking at the manual raised another question
i still that if i drive around a curve most of the time its is not even apparent what the curve relative speed should be until i am already getting the message that - one or may cars may be damaged - and this happens even if i am driving below the speed limit,
so firstly, how can i know what the recommended speed for a corner/turn in advance is as there is no signage in hte game i can see to tell me
also if i get the message that some cars may be damaged is this actually possible or is the warning just an empty one? it seems to me that it is empty and no consequences follow on from that, except for me now the immersion is broken as what would i need to do in real life if such a message was received- do i keep playing, or do i restart everytme this happens? will there be some future developments to OR that bring possible resultant breakdowns, or somethinat that require me to stop and repair? - would that be realistic?
lastly in the manual there is a whole section on superelevation and such and its replication in OR - this part i dont understand fully as if trains never actually can tilt over or come off tracks in OR how is the physics worked out, - what is the limit and how can i know - or is it just the case that the recommended speed for superelevated turns is just higher relatively? again do i get any forewarning in game -
or is it the case perhaps like in real life for some drivers, they have to memorise all the sections of track and appropriate speeds? is this what one should do for OR too - drive the track fast and get all the recommended speed warnings and then note down each for future reference?
i still that if i drive around a curve most of the time its is not even apparent what the curve relative speed should be until i am already getting the message that - one or may cars may be damaged - and this happens even if i am driving below the speed limit,
so firstly, how can i know what the recommended speed for a corner/turn in advance is as there is no signage in hte game i can see to tell me
also if i get the message that some cars may be damaged is this actually possible or is the warning just an empty one? it seems to me that it is empty and no consequences follow on from that, except for me now the immersion is broken as what would i need to do in real life if such a message was received- do i keep playing, or do i restart everytme this happens? will there be some future developments to OR that bring possible resultant breakdowns, or somethinat that require me to stop and repair? - would that be realistic?
lastly in the manual there is a whole section on superelevation and such and its replication in OR - this part i dont understand fully as if trains never actually can tilt over or come off tracks in OR how is the physics worked out, - what is the limit and how can i know - or is it just the case that the recommended speed for superelevated turns is just higher relatively? again do i get any forewarning in game -
or is it the case perhaps like in real life for some drivers, they have to memorise all the sections of track and appropriate speeds? is this what one should do for OR too - drive the track fast and get all the recommended speed warnings and then note down each for future reference?






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