Redesign of the Basic [F5] Train HUD

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  • cn bala
    1000 Post Veteran
    • Jun 2005
    • 1213
    • north of United States

    #16
    My problem is that I already did update the version of Open Rails to U2019.10.20-0936. Then saw your messages about F5 HUD Scrolling. Too late for me to try this because I already did tried this and crash the program of Open Rails then update again. Will F5 HUD Scrolling be update for this version?

    John

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    • scottb613
      2500 Post Veteran


      • Apr 2003
      • 2848
      • Downeast Maine (soon)
      • ORTS

      #17
      Hi John,

      While I certainly hijacked Mauricio's original post on the [Alt F5] DEBUG Scrolling HUD on ET - honestly - I haven't even looked at that feature myself... Sorry - I don't know...

      Regards,
      Scott
      <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

      Comment

      • cn bala
        1000 Post Veteran
        • Jun 2005
        • 1213
        • north of United States

        #18
        That's okay Scott and will wait to see what Mauricio's plan for this.

        John

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        • bprice
          Senior Member
          • May 2010
          • 217

          #19
          I like what I see. I have two suggestions:
          1. Make the HUD movable like the track monitor so it can go anywhere. Then the track monitor and/or the HUD could be moved to one of the computer screens in the cabview (if available).
          2. Make them only viewable in the cab view. That way they are not in the middle of the view when viewing head out, outside or trackside views. This eliminates having to turn them off for screenshots.

          If these have a solid opaque background and have an adjustable size they could possibly fit right in the viewscreen of the computer monitor display and cover the generic information that is there. Or, the user could have them in the traditional location according to the setting.

          Thanks,
          Basil

          Comment

          • Vince
            6500 Post Veteran

            • Nov 1999
            • 6961
            • Mohave

            #20
            Originally posted by bprice
            I like what I see. I have two suggestions:
            1. Make the HUD movable like the track monitor so it can go anywhere. Then the track monitor and/or the HUD could be moved to one of the computer screens in the cabview (if available).
            2. Make them only viewable in the cab view. That way they are not in the middle of the view when viewing head out, outside or trackside views. This eliminates having to turn them off for screenshots.

            If these have a solid opaque background and have an adjustable size they could possibly fit right in the viewscreen of the computer monitor display and cover the generic information that is there. Or, the user could have them in the traditional location according to the setting.

            Thanks,
            Basil
            Better yet allow the HUD to be moved to a second monitor like FS9 does.

            regards,
            ............Vince ..............
            ...... Author NECv4 .......
            .... LIRR BUILD PHOTOS ....
            ...... Eschew Obsfucation ......

            On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written:
            "Give me your tired, your poor, your huddled masses yearning to breathe free,
            the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
            I lift my lamp beside the golden door!"

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            • MsSheare
              1500 Post Veteran
              • Nov 2010
              • 1586
              • Brough UK

              #21
              Originally posted by scottb613
              Hi Komachi,

              Yeah - LOL - this is taking a great deal of my time - way more than I envisioned - I hope at least some of it is implemented...

              All I ask - is if you happen to have an ET account - please post your support in that thread as well - as a fellow freeware developer - the only real reward these ORTS guys get is interest, support, and enthusiasm for their many hours of toil donated to our cause... I don't know if Mauricio frequents here...

              ET Thread: http://www.elvastower.com/forums/ind...ost__p__251938

              Thanks...

              Regards,
              Scott
              I would need to put my inputs here since I am not allowed on ET.

              Comment

              • scottb613
                2500 Post Veteran


                • Apr 2003
                • 2848
                • Downeast Maine (soon)
                • ORTS

                #22
                Hi Michelle,

                I think some of the team members participate in the both forums - so - theoretically - the information should make it there...

                Just to keep us all on the same page - James - the ORTS Team Leader - recently made his opinion known and he favors a HUD much closer to the one we already have - still moving it to a window but simpler - without new features - with full text labels and such...


                Here's an example:
                Open Rails 2019-10-18 06-17-44.jpg


                I disagree - and still favor my option posted on the previous page - obscuring far less screen real estate - abbreviating labels - making it far more compact while adding some new indicators...

                If you - or anyone - have an opinion either way - I would suggest you express them in one of the two relevant threads...

                Regards,
                Scott
                Last edited by scottb613; 10-24-2019, 13:05.
                <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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                • MsSheare
                  1500 Post Veteran
                  • Nov 2010
                  • 1586
                  • Brough UK

                  #23
                  To be totally honest. I don't really like the old hud and I do agree it does need to be changed. Smaller is much better So I agree with Scott
                  shrink it get the stuff not really use removed. But I also like the option of it being moveable and only visable when you are inside the cab.

                  BTW Scott I downloaded your beautiful steam locomotive and failed at driving it.

                  Comment

                  • scottb613
                    2500 Post Veteran


                    • Apr 2003
                    • 2848
                    • Downeast Maine (soon)
                    • ORTS

                    #24
                    Hi Michelle,

                    Be careful - steam is addicting and thanks for the complement... I have a more detailed new model - I hope to start packing up this weekend for distribution - in the oven... Looking forward to finally getting it out the door...

                    Regards,
                    Scott


                    Sent from my iPad using Tapatalk
                    <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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                    • scottb613
                      2500 Post Veteran


                      • Apr 2003
                      • 2848
                      • Downeast Maine (soon)
                      • ORTS

                      #25
                      Hi Folks,

                      Mauricio posted a working example of his code in the thread at ET - you can get to the thread and file without logging in...

                      If you care to try it - it’s in this post:

                      http://www.elvastower.com/forums/ind...ost__p__252080

                      Simply change your version; of ORTS to “Testing” - copy the contents of the file into your ORTS root directory - then launch ORTS... Open the new HUD with the [Ctrl F5] key... You can try the two different versions of the new HUD by clicking the little yellow square in the top right corner of the new HUD to toggle between the two...

                      Feedback is most welcome - we’re probably going to have whatever is produced for a long tome - so get in there and get your thoughts known - or forever hold your peace...

                      Regards,
                      Scott


                      Sent from my iPad using Tapatalk
                      <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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                      • scottb613
                        2500 Post Veteran


                        • Apr 2003
                        • 2848
                        • Downeast Maine (soon)
                        • ORTS

                        #26
                        Hi Folks,

                        Just one point of clarification - for those unfamiliar - after you change the ORTS version to “Testing” on the “Updater” page of settings - you need to click the new hot link presented in the top right hand corner of the interface - to actually update the software to the version selected...

                        Regards,
                        Scott


                        Sent from my iPad using Tapatalk
                        <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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                        • scottb613
                          2500 Post Veteran


                          • Apr 2003
                          • 2848
                          • Downeast Maine (soon)
                          • ORTS

                          #27
                          Hi Folks,

                          Just a heads up for any interested parties...

                          Mauricio updated the test files for beta testing the new HUD design - if you have any interest - want to test it - or have any feedback - the file is available here:

                          http://www.elvastower.com/forums/ind...ost__p__252436

                          It's Elvas - but no need for membership or login - to read and/or download the beta test files - installed as I posted above...

                          In my humble opinion - it's looking GOOD...

                          Regards,
                          Scott
                          <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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                          • scottb613
                            2500 Post Veteran


                            • Apr 2003
                            • 2848
                            • Downeast Maine (soon)
                            • ORTS

                            #28
                            Hi Folks,

                            New HUD is now in the latest production version of Monogame ORTS.

                            Available here: http://www.interazioni-educative.it/...NewYear_MG.zip

                            New HUD is launched via [Ctrl F5] and you can toggle between the "Full Text HUD" and "Condensed HUD" by clicking the little yellow square in the upper left corner of either HUD...

                            It's so much better now...

                            Regards,
                            Scott
                            <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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                            Working...