'k I just came across Open Rails and put it up on my (fairly capable) laptop, and it runs fine! woohoo!
However, the Zig-Zag tutorial stuff is puzzling me. Firstly, it doesn't appear to clear signals when it should. Also I don't get told off for a SPAD if the signal is still at danger and I drive anyhow. Is there a setting I should alter for that?
The other thing is brakes. The air brakes don't work as I expect they should based on other simulators: I realise not all air brake systems are identical, but this one is behaving oddly. The independent loco brake behaves as I expect: apply the brake, pressure builds in the brake cylinder, move the control to lap and it holds the pressure where it is. Train brake though, when I get to lap seems to instantly take the BC to 17 psi. Now, some brake systems have an initial brake setting that automatically applies light braking and some auto-lap. However, this one comes on MUCH faster than I expect. Also on the tutorial train, applying that 17psi makes the train grind to a halt pretty fast, about like I would expect emergency braking to achieve.
I can't see any sensitivity setting for it. Is it a quirk of this loco, or is it something in the game? I normally expect that a brief burst of air from moving the brake to "apply" and then back to "lap" would only add a few psi and the braking effect would be mild, suitable, for example, for descending a grade. The brakes on this seem to jump straight to heavy braking, and although they release quite slowly it seems almost impossible to get light braking for controlling speed on a grade. Playing MSTS and also TS (and the new TSW which was rubbish, horribly badly optimised and resource hungry on the computer) I never had these issues on locomotive hauled trains.
However, the Zig-Zag tutorial stuff is puzzling me. Firstly, it doesn't appear to clear signals when it should. Also I don't get told off for a SPAD if the signal is still at danger and I drive anyhow. Is there a setting I should alter for that?
The other thing is brakes. The air brakes don't work as I expect they should based on other simulators: I realise not all air brake systems are identical, but this one is behaving oddly. The independent loco brake behaves as I expect: apply the brake, pressure builds in the brake cylinder, move the control to lap and it holds the pressure where it is. Train brake though, when I get to lap seems to instantly take the BC to 17 psi. Now, some brake systems have an initial brake setting that automatically applies light braking and some auto-lap. However, this one comes on MUCH faster than I expect. Also on the tutorial train, applying that 17psi makes the train grind to a halt pretty fast, about like I would expect emergency braking to achieve.
I can't see any sensitivity setting for it. Is it a quirk of this loco, or is it something in the game? I normally expect that a brief burst of air from moving the brake to "apply" and then back to "lap" would only add a few psi and the braking effect would be mild, suitable, for example, for descending a grade. The brakes on this seem to jump straight to heavy braking, and although they release quite slowly it seems almost impossible to get light braking for controlling speed on a grade. Playing MSTS and also TS (and the new TSW which was rubbish, horribly badly optimised and resource hungry on the computer) I never had these issues on locomotive hauled trains.


Comment