firebox flash issue.

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  • stlsf4003
    Senior Member
    • Jun 2016
    • 133
    • Fort Smith, AR

    #1

    firebox flash issue.

    Lately I've noticed that pretty much all of the steam locomotive models by Dick Cowen have an odd issue where the firebox flash animation will flash brightly out side the engine.

    Like this.

    Open Rails 2018-11-22 04-28-40.jpg

    Open Rails 2019-03-01 01-05-56.jpg



    Has anyone else had this issue happen to them and is there a way to fix it?
  • scottb613
    2500 Post Veteran


    • Apr 2003
    • 2848
    • Downeast Maine (soon)
    • ORTS

    #2
    Hi...

    Yeah - I forget why that started but I’ve seen it - the fix is just eliminate the “firebox” lights in the eng file lighting section... Make sure you adjust the light count accordingly - in the eng file - as well...

    Regards,
    Scott


    Sent from my iPad using Tapatalk
    <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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    • burgerbern
      1000 Post Veteran



      • Mar 2005
      • 1088
      • United Kingdom.
      • UK English
      • MSOR

      #3
      Generally means the radius of some or all of the firebox lighting section items are to large and need to be reduced in size
      ​
      Processor: Intel 13th Gen i5-13400F, - Mobo: MSI PRO Z790-P​, - OS: Win 11 Prof 64bit. - Memory: Corsair Vengeance 64GB​ Ram, - Graphics MSI RTX 4060 Ventus 2x Black OC 8GB, - Sound: Asus STRIX SOAR Gaming Soundcard​, - Storage: 7TB SSD's. - Case: BeQuiet! Pure Base 500 Black​.

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      • bwbrgb
        Senior Member
        • Jun 2004
        • 441
        • Ontario, Canada
        • General

        #4
        I found also that the size of the flash was too big . Big is not always better !
        Worked for me .

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        • geepster775
          2500 Post Veteran


          • Sep 2006
          • 2846
          • .
          • General

          #5
          For the guy who like running the trolleys, do the pantograph sparks that some eng files have also behave that way when you have the sig-light glow box checked?
          My Open Rails videos https://www.youtube.com/@lakecities3663/videos

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          • ThatSolitaryGuy
            Member
            • May 2010
            • 72

            #6
            I've only ever had this happen when I've sped up the simulation speed. It usually lingers when I set it back to normal speed, but changing between the cab view and external views usually brings things back to normal, or saving the session and reloading it. This will also happen regardless of who made that particular model.

            I generally don't give much thought to who ever made a model that I've downloaded, so I must not have downloaded any engines made by this particular author to ever have this happen at normal speed. I've only ever modified the the size lights for signals, so I assume it's just a matter of reducing the radius of the proper lights, as someone else mentioned.

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            • stlsf4003
              Senior Member
              • Jun 2016
              • 133
              • Fort Smith, AR

              #7
              Originally posted by burgerbern
              Generally means the radius of some or all of the firebox lighting section items are to large and need to be reduced in size
              Is there a way to fix that or should i just go with what Scott said and just remove the firebox lights?

              Comment

              • baldwin
                6000 Post Veteran


                • Nov 1999
                • 6358
                • Chippenham, Wiltshire, UK.
                • ORTS

                #8
                The eng file contains the lights for the firebox flicker and have a radius line like any other light does. Just adjust that line. Took a look at the Canton 2-6-2 and that has firebox flicker with light radius between 1.0 and 0.3 So I would adjust the 1.0 down to a smaller size, and keep on doing that for all firebox lights until the huge external show is gone.


                To avoid all that you can do as Scott suggests, but don't forget to change the overall number of lights to compensate.
                Beer is not a matter of life or death, it is much more serious than that.

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