Hello, I have a question about how the "Water" textures are obtained in TSRE5 and in Open Rails. When I go into TSRE5 and look around at some of the Water Textures, they look proper, a proper Blue with a Green Tint. When operating in Open Rails using version X1.3.1-33-g23177665, they appear to look more like the surrounding Terrain than the water. More Mottled Green/Brown like the surrounding "Land" rather than the Blue/Green I see in TSRE5. It appears my Fisherman is fishing in a field rather than on water.
Water seems to be something difficult to reproduce, is it? I see in the updated Surfliner the water textures are very good and semi-transparent in spots of still ponds.
How would I go about replacing (swapping out) the textures that are too Green/Brown? Or is that even possible? There seems to be a lot on Creating the Textures, and in Route Building, but I could not find anything about swapping out textures. Could it be a matter of Height of the Water? Or of the Land beneath it?
Water seems to be something difficult to reproduce, is it? I see in the updated Surfliner the water textures are very good and semi-transparent in spots of still ponds.
How would I go about replacing (swapping out) the textures that are too Green/Brown? Or is that even possible? There seems to be a lot on Creating the Textures, and in Route Building, but I could not find anything about swapping out textures. Could it be a matter of Height of the Water? Or of the Land beneath it?







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