OpenRails - general questions related to transit rail modeling

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Metzger28
    Member
    • Dec 2006
    • 39
    • .

    #1

    OpenRails - general questions related to transit rail modeling

    Hi everyone!

    A while back I released the NYC Subway R10 for MSTS. Off-and-on over the years I have tried to continue work on more rolling stock, but until recently lacked the availability to do so. OpenRails presents a great opportunity with its compatibility with legacy content and multiplayer support, to both make some quality content and enjoy it with other people, which I find exciting.

    I do have a couple of questions regarding functionality of trains within the simulator:

    Is it possible to program station announcements/change rollsigns/sign boards from within the simulator, such as it is in OpenBVE, for example?

    Is it possible to simulate other systems such as interior lighting and other auxiliary systems, even just by triggering different "effects"?

    I've been perusing the manual and documentation for OpenRails for some time and just wanted to field a few questions as I gear up to start working on models.

    Also - I worked with Joe Realmuto (jtr1962) on the R10 project and understand at some point he did help / consult with the OR team. We've fallen out of touch due to some uncontrollable life circumstances, but would anyone around here know what he's up to / how he could be reached these days?

    Thanks!
    Tony
  • scottb613
    2500 Post Veteran


    • Apr 2003
    • 2848
    • Downeast Maine (soon)
    • ORTS

    #2
    Hi Tony,

    I can only respond to one - yep - you can have wait points play sounds - there's a whole new functionality with the Advanced AI Shunting features - AI cutting trains apart - putting trains together - helpers joining automatically and leaving the same way - AI trains can trigger events - and - yep - we can even play WAV files... Pretty slick if you ask me - although much of that is probably beyond the scope of NYC subways...

    Regards,
    Scott
    <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

    Comment

    • Metzger28
      Member
      • Dec 2006
      • 39
      • .

      #3
      Hi Scott,

      This is good news - wasn't aware of the deeper functionality. Exciting stuff route-building wise. I admit I'm purely a 3D modeler, but with some help this could be put to very good use. Thanks!

      Comment

      Working...