This was running the ELR add-on for MSTS. Certain curved sections default to the crude looking default track while others display the correct track texture the author intended. The only thing I can think of is the route uses UKFS, but then if the whole route is built with that track system then why is it only parts of the route render incorrectly?
Why Does OR Do This On Some Routes?
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Hi Vern,
I believe it's because you're using super-elevation - set its level to zero and try again.
Cheers,
Ged -
I'll try that Ged but going forward is it something the OR team need to be looking at? Sure the bug was present last time I tried driving a UKFS route in OR. Running without SE when it is the norm now in Railworks/TS20xx and even Trainz seems a bit of a backward step.Vern.Comment
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If memory serves (and I'm no expert) I think this happens because Open Rails generates superelevated track procedurally, and it uses the textures for the standard track set. I am no export on UKFS track, but the simplest fix would be to adapt the UKFS track textures to the standard track textures and replace those. I don't know enough about the texture layout UKFineScale track to offer much advice on how to do that though.Comment
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In order for suprrelevated track to work in a track system other than Kuju track, it must have a track profile in an OpenRails folder within that route. I know USTracks and ScaleRail have been done, but I've no idea if UKFS has one yetComment
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Hi Vern,
A Track Profile for UKFS is available here : http://www.elvastower.com/forums/ind...-demo-model-1/
A folder should be created in the route's folder (eg ELR1) named TrackProfiles then the file from the above link (TrProfile.stf) placed in that folder.
Cheers,
GedComment
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Once a TrackProfiles folder is present, you can turn superelevation on.
Same principle applies to Scalerail routes or if you elect to convert any Xtracks routes to DB tracks or US tracks. They all need their respective TrackProfiles sub-directory to make superelevation display seamlessly.
Do yourself a favor, upgrade to stable release 1.3 via the website.
Last edited by geepster775; 11-18-2018, 09:28.My Open Rails videos https://www.youtube.com/@lakecities3663/videosComment
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Update:
Played around a bit and with various levels of superelevation. Textures showing correctly but unfortunately I found the UKFS points (switches) not drawing correctly i.e. switch blades overlapping onto the main track. Also for some reason the points don't animate, i.e. the blades lie for straight on when taking the junction in reverse. I don't know enough about OR and its interface with the UKFS system to say where this particular fault lies but it rather destroys the immersion. It does seem, unfortunately, that UKFS is not fully compatible with OR. Personally I wouldn't use UKFS to build one of my own routes as it's too darn fiddly, but there are a large number of UK routes out there which *do* use it and it would be superb if we could run those with full compatibility in OR.Vern.Comment
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Hi Vern,
The blades on one of the UKTS right-hand points move the "wrong way" - as it's a shape problem, it applies to both MSTS and Open Rails.
A few years ago, I was sent a replacement shape file and attach the full folder hereto.
If you haven't done so yet, I suggest you run my utility (ukfs-fix2.zip) to stop the UKTS tracks 'shimmering'.
Cheers,
Ged
UKFS Points Patch.zipComment
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Hi,
to stop the UKTS tracks 'shimmering'.
My apologies
I really meant to write 'UKFS tracks'!!
Cheers,
GedComment






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