Dekosoft 3Dcab problem.

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  • drjayyyy
    Senior Member

    • Nov 2005
    • 139
    • Bronx NY

    #1

    Dekosoft 3Dcab problem.

    Hello all. When I switch to the Dekosoft 3d cab in Openrails Monogame it hesitates badly. Does anyone else have this problem?
  • Shawmut
    Senior Member

    • Oct 2008
    • 548
    • Albuquerque, New Mexico, USA
    • General

    #2
    Originally posted by drjayyyy
    Hello all. When I switch to the Dekosoft 3d cab in Openrails Monogame it hesitates badly. Does anyone else have this problem?
    Yes, I have the same problem in Monogame. Panning inside the 3d cab is no problem, but once you start moving the motion of the train moving forward (not the panning) becomes jerky.

    Cheers,

    David

    Comment

    • crstagg
      4500 Post Veteran


      • Nov 1999
      • 4885
      • Huntsville, AL
      • Texan
      • MSOR

      #3
      What happens with 3dCabs from other sources?
      Charles

      Comment

      • drjayyyy
        Senior Member

        • Nov 2005
        • 139
        • Bronx NY

        #4
        No problems with the other 3dcabs .

        Comment

        • Shawmut
          Senior Member

          • Oct 2008
          • 548
          • Albuquerque, New Mexico, USA
          • General

          #5
          Originally posted by crstagg
          What happens with 3dCabs from other sources?
          I have ORTS payware from Trainsimulations.net, 3DTrains, Dekosoft, and North American V-Scale. Trainsimulations.net does not offer 3D cabs; the latter 3 vendors do. Of them, only the Dekosoft cabs display this problem on my machine and only with Monogame ORTS; the same Deko ORTS locos do not display this problem in the latest experimental version (X4230 as of this writing).

          Regards,

          David

          Comment

          • superheatedsteam
            Senior Member


            • Jun 2004
            • 764
            • Perth, WA, Australia.

            #6
            The 3D cab in the NR Class is also 'hesitates' when panning in Monogame. This also present in the 'normal' OR but is not as pronounced.

            I did the following tests comparing X4231 with 0.0.6842.25000. Train was not moving. The same options were enabled on both versions.

            I panned the camera view to 90 degrees to the left. Then held down the right hand cursor key to pan the view 180 degrees to the right and counted the number of times the camera stopped for fraction of a second.

            With X4231 @380FPS there are 15 stops of the camera (180/15 = every 12 degrees)

            With 0.0.6842.25000 @250FPS there are 8 stops of the camera (180/8 = every 22 degrees)

            Cheers,

            Marek.

            Comment

            • HamzaP
              New Member
              • Jan 2015
              • 19
              • India, Gujarat
              • General

              #7
              Yes... I also have same "hesitation" problem in mine payware 3D cabs. Works perfectly fine in normal version. However MG version hesitates and have "choppy" experience....

              Comment

              • dekosoft
                Senior Member
                • Nov 1999
                • 104
                • .

                #8
                Please send your OpenRailsLog.txt file and which set(s) you’re using to trains@dekosoft.com and I’ll investigate.

                Thanks,
                Chip
                Dekosoft.com


                Sent from my iPhone using Tapatalk

                Comment

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