Do I recall correctly that the "AI" and "TRAIL" designated engines from Streamlines/SLI are nolonger required when using Open Rails?
I've recently run into some issues with a route where some strange things appear to be happening with AI trains and passing paths. It's the DRGW Green River route, which features long stretches of single track, and frequent sidings for trains to pass. On occasion, I'm finding when I am on a stretch of double track, an oncoming AI train on the single track will cause me to have a red signal requiring me to stop and wait. Sometimes all is well, however sometimes the AI train on the single track will reach the switch and stop and wait at a red signal...We are now both forever waiting at red signals...
I would like, in these situations, to suspend my train, take control of the AI train, move it out of the way (or even just delete it would be a great function! Is this possible?) and continue with my activity...
Trouble is that this is an older Streamlines route with many AI trains lead by uncontrollable "AI" engines...
Do I even need those? Or can I just go into my consist files and replace leading AI engines with regular ones?
I've recently run into some issues with a route where some strange things appear to be happening with AI trains and passing paths. It's the DRGW Green River route, which features long stretches of single track, and frequent sidings for trains to pass. On occasion, I'm finding when I am on a stretch of double track, an oncoming AI train on the single track will cause me to have a red signal requiring me to stop and wait. Sometimes all is well, however sometimes the AI train on the single track will reach the switch and stop and wait at a red signal...We are now both forever waiting at red signals...
I would like, in these situations, to suspend my train, take control of the AI train, move it out of the way (or even just delete it would be a great function! Is this possible?) and continue with my activity...
Trouble is that this is an older Streamlines route with many AI trains lead by uncontrollable "AI" engines...
Do I even need those? Or can I just go into my consist files and replace leading AI engines with regular ones?




It depends on the AI and TRAIL locos using the same shape file as the respective Player loco.
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