SweetFX and ReShade

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  • Erick_Cantu
    1000 Post Veteran


    • Jun 2004
    • 1041
    • Brighton, MA 02135
    • General

    #46
    Originally posted by scottb613
    Hi Folks,

    Graphically - not physics and operation - at least from what I gathered... Part of the issue is - as group in general - we seem far more reluctant to change than any other groups I participate with - what - you mean in order to use OpenRails I need to upgrade to a currently in production and supported operating system - NEVER... Insuring outdated legacy compatibility effectively handcuffs what the developers can do... In Flight Simulator we're constantly pushing the envelop - trying to get just a little bit more - from everything... I have one of the oldest machines I know of in that group...



    Regards,
    Scott
    Well, the honest truth is that I really, really, really love Open Rails, and feel that, when it gets modern rendering capabilities, it could very well be the sim to beat (in terms of physics - especially with the ability to do all of the things we can do with include files - I feel that is is already superior). But sometimes the conservatism grates on my nerves, and it does often feel like dealing with a preservation society and its "club" atmosphere.

    Diesel exhaust broke about six months ago and ain't been fixed yet, but I'm sure the next incremental build will fix some minutiae of steam locomotive operation that nobody will ever notice. That statement might make the frustration more tangible.

    I accept that part of this is the difficulty of finding programmers to come on board.
    Erick Cantu
    North American V-Scale
    Facebook | Email
    Those who would give up essential liberty, to purchase a little gasoline, deserve neither liberty nor gasoline.

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    • MsSheare
      1500 Post Veteran
      • Nov 2010
      • 1586
      • Brough UK

      #47
      Tried to get both Mono and ReShade to work the 2 folders for shade are in OR but nothing happens.

      Down loaded Mono and the whole OR stopped working.

      Comment

      • scottb613
        2500 Post Veteran


        • Apr 2003
        • 2848
        • Downeast Maine (soon)
        • ORTS

        #48
        Hi...

        Mono ORTS is a completely separate and stand alone version of ORTS - it should not go in your existing ORTS folder... Just copy the contents of Mono to it's own unique folder and point the "ReShade" installer at the Mono ORTS executable... If done that way - there's no way I know of that any of this can affect your normal ORTS install... Hope this helps...

        Regards,
        Scott
        <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

        Comment

        • MsSheare
          1500 Post Veteran
          • Nov 2010
          • 1586
          • Brough UK

          #49
          Scott what did you name the mono OR folder?

          Comment

          • scottb613
            2500 Post Veteran


            • Apr 2003
            • 2848
            • Downeast Maine (soon)
            • ORTS

            #50
            Hi,

            "F:\ORTSmono" - something like that - the folder name is irrelevant though...

            Regards,
            Scott
            <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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            • MsSheare
              1500 Post Veteran
              • Nov 2010
              • 1586
              • Brough UK

              #51
              Scott where is the shade profile located? I want to try yours out.

              Comment

              • hminky
                1000 Post Veteran
                • May 2009
                • 1114

                #52
                Originally posted by Erick_Cantu
                Well, the honest truth is that I really, really, really love Open Rails, and feel that, when it gets modern rendering capabilities, it could very well be the sim to beat (in terms of physics - especially with the ability to do all of the things we can do with include files - I feel that is is already superior). But sometimes the conservatism grates on my nerves, and it does often feel like dealing with a preservation society and its "club" atmosphere.
                To me OpenRails is just something to run MSTS on newer hardware.

                The game will never look good because like Trainz it is tied to the corpse of 2004ish assets and legacy equipment of the users.

                Railworks never had that problem, running Railworks initially required an upgrade in equipment and believe most users did.

                OpenRails isn't a major player in TrainSims, the assets require finding an old copy of an abandoned game.

                Love the Monogame/Reshade version of OpenRails.

                Thanks to all the guys who have got all the MSTS stuff to this level. Making a fringe game playable on modern equipment.

                Harold

                Comment

                • scottb613
                  2500 Post Veteran


                  • Apr 2003
                  • 2848
                  • Downeast Maine (soon)
                  • ORTS

                  #53
                  Hi...

                  I posted it earlier in this thread - you should be able to get it from there - I can't get to my DropBox account at the moment to grab the link again...

                  Once you have it - place it in the folder you created for "ORTSmono" - whatever you called it...

                  Launch ORTS Mono and start whatever scenario you want - once in game press [Shift][F2] to bring up the ReShade menu - on the top there's window dropdown dialog that allows you to pick a "preset" my file should then appear in the list... Select the file... Then change the mode from "Configuration" to "Performance" - which will compile the shaders as per the preset... Close the interface and enjoy - or go back to "Configuration" mode and tweak to your hearts content... Always go back to "Performance" when done making changes...

                  If you assign a "Toggle Key" in the ReShade interface - this will turn ReShade on and off in the sim - so you can easily see how dramatic the changes are...

                  Regards,
                  Scott
                  Last edited by scottb613; 03-13-2018, 07:18.
                  <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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                  • MsSheare
                    1500 Post Veteran
                    • Nov 2010
                    • 1586
                    • Brough UK

                    #54
                    That is really quite a difference, i am impressed with how well everything stands out and is so much sharper.

                    You did a really good job on the profile you made Scott. I tried the rattle snake route and it just made the whole route stand out. I really like how the sidewalks and roads come together and it actually looks like there are curbs now.

                    Comment

                    • scottb613
                      2500 Post Veteran


                      • Apr 2003
                      • 2848
                      • Downeast Maine (soon)
                      • ORTS

                      #55
                      Hi...

                      Thanks - happy to help... The preset I posted was just 30 minutes work - I plan to revisit and dive into it a bit deeper... It seems to offer great potential...

                      I have posts from years ago regarding ORTS lighting on Elvas - where I brought up the point that even the Feather River seemed dull and dreary on a bright summer day... As a result of that discussion the ORTS team added the adjustable brightness slider to the interface... While it was a step in the right direction - it really didn't address the issue - perhaps I'm spoiled by Flight Sim graphics... ReShade finally seems to address the issue head on - and to me - offers a vast improvement over default ORTS...

                      Regards,
                      Scott
                      Last edited by scottb613; 03-13-2018, 08:05.
                      <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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                      • MsSheare
                        1500 Post Veteran
                        • Nov 2010
                        • 1586
                        • Brough UK

                        #56
                        See this is all new to me so I have no idea what to adjust slide or change. I am really lost on what to do I hope this will help remove the night time street light cone of light issue as well. If you do make the update can you send one my way by chance please?

                        Comment

                        • scottb613
                          2500 Post Veteran


                          • Apr 2003
                          • 2848
                          • Downeast Maine (soon)
                          • ORTS

                          #57
                          Hi...

                          Sure - it's really all just trial and error... I'm sure others will start developing profiles as well... We may need different profiles for day or night - easily swapped in the interface...

                          Regards,
                          Scott
                          <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

                          Comment

                          • MsSheare
                            1500 Post Veteran
                            • Nov 2010
                            • 1586
                            • Brough UK

                            #58
                            I tried it in night time. The cone of light effect is still present but it no longer looks so bright and seems to fade a little bit at the bottem

                            My only other question is the mono version wants to update if i do that is that going to affect it or break it?

                            Comment

                            • scottb613
                              2500 Post Veteran


                              • Apr 2003
                              • 2848
                              • Downeast Maine (soon)
                              • ORTS

                              #59
                              Hi...

                              OK - honestly I don't run at night very often...

                              Yep - don't update - this is a stand alone test... As I understand it - ORTS is committed to moving to Monogame in the "official" path at some point in the near future - until then - you need to poke around Elvas to find the test Monogame updates - only occasionally updated...

                              Regards,
                              Scott
                              <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

                              Comment

                              • MsSheare
                                1500 Post Veteran
                                • Nov 2010
                                • 1586
                                • Brough UK

                                #60
                                Originally posted by scottb613
                                Hi...

                                OK - honestly I don't run at night very often...

                                Yep - don't update - this is a stand alone test... As I understand it - ORTS is committed to moving to Monogame in the "official" path at some point in the near future - until then - you need to poke around Elvas to find the test Monogame updates - only occasionally updated...

                                Regards,
                                Scott


                                Thank you! glad I asked before i did update. I like running at night but I say early morning and sunset are my favorites

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