ConnRiv_BM74 act

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  • gremlin1812
    Senior Member
    • Aug 2008
    • 521

    #1

    ConnRiv_BM74 act

    G'day, I started the "ConnRiv_BM74 act" in the "Conn River Route". Everything started OK, I went around and backed up to the coaches standing at the platform and coupled to them very gently and although they did not move in the coupling process I got the dreaded "TCS Emergency Braking" and therefore a no go from there. I then tried the "AutoPilot" to see if it could any better, NO GO same result.
    Has anyone else had this issue?
    Being unable to check the activity at this stage I don't Know the cause. It could be that the coaches are at or over the end of the path but that is just a guess.
    Regards
    Barrie
  • jangroen
    Senior Member
    • Mar 2007
    • 211
    • Netherlands

    #2
    Hi Barrie,
    The first time coupling with the coaches I had the same problem.
    The second time I coupled with a speed less then 0.5mph and this time it went OK.
    I have looked at the path, see nothing special.
    Good luck have fun.
    Regards
    Jan

    Comment

    • jangroen
      Senior Member
      • Mar 2007
      • 211
      • Netherlands

      #3
      Originally posted by jangroen
      Hi Barrie,
      The first time coupling with the coaches I had the same problem.
      The second time I coupled with a speed less then 0.5mph and this time it went OK.
      I have looked at the path, see nothing special.
      Good luck have fun.
      Regards
      Jan
      PS After all the "TCS Emergency Braking" has worked. saw no message at first.
      cleared the emergency with switching to manual.
      Then I couldn't return from manual. saying that I'm off path.
      I will search a bit further and let you know.
      Regards
      Jan

      Comment

      • gremlin1812
        Senior Member
        • Aug 2008
        • 521

        #4
        G'day, I think I have found the problem. The carriages are a loose consist in the act file and the rear two carriages are over two sets of points. I removed the last two carriages and bingo, it worked OK.
        I wonder if making the carriages an actual consist instead of a loose consist would make any difference as I faintly remember something about loose consists and this problem.
        Regards
        Barrie
        Attached Files
        Last edited by gremlin1812; 10-14-2017, 00:41.

        Comment

        • jangroen
          Senior Member
          • Mar 2007
          • 211
          • Netherlands

          #5
          I have moved the whole consist about two cars as you mentioned, so the consist is now between the platform markers.
          Also the moved the reversepoint in the same direction and distance. I did this with the MSTS AE editor.
          Now it works fine.
          Regards
          Jan

          Comment

          • charland
            3000 Post Veteran


            • Dec 2006
            • 3107
            • Brockville, ON, CA
            • General

            #6
            Hi,

            When I was setting up the activity here the first time I found that it worked in MSTS but not in OR. I had to move the two loose cars forwards in order to get it to work in OR and then went on to add the rest of the loose consists. A month later when I had the final beta out for testing someone found the same problem as you are finding... the problem was it still worked properly here so I had no idea what I was to fix. The difference was I was using v1.2 and the person who found the problem was using a later beta... or that's the only difference I could tell.

            Paul :-)

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