Goku (TRES ) has humans walking in OR!

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  • R. Steele
    3500 Post Veteran

    • Feb 2013
    • 3928
    • known universe
    • ORTS

    #1

    Goku (TRES ) has humans walking in OR!

    Like car spawners? ... with animated humans
    Cheers, Gerry
    "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
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  • demando
    Senior Member


    • Aug 2008
    • 387
    • Woodland, California

    #2
    RW is now on the defensive... *sarcasm implied*. Goku has certainly been adding little animation themes here and there in his editor. People walking today, having coffee tomorrow! Only thing that stands out aside from all the walkers is the speed differential seems a little unnatural, a little too fast. Not that that's how the average speed is, but maybe that can be incorporated somehow into the editor setting (speed, activity? etc.). What are your plans on this, Goku?
    "Dream as if you'll live forever. Live as if you'll die today." - James Dean
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    • releismetrain
      Senior Member
      • May 2010
      • 176

      #3
      That is excellent.

      Comment

      • ThatSolitaryGuy
        Member
        • May 2010
        • 72

        #4
        That's kind of neat, but those clones might make for a bit of an uncanny experience if viewed too up closely.

        Comment

        • baldwin
          6000 Post Veteran


          • Nov 1999
          • 6358
          • Chippenham, Wiltshire, UK.
          • ORTS

          #5
          Those walking figures have been around for a long time. I think it was Didi who first made them for MSTS.
          Beer is not a matter of life or death, it is much more serious than that.

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          • qballbandit
            6500 Post Veteran

            • Jan 2006
            • 6522
            • Elgin Il., USA.
            • MSOR

            #6
            That is neat, and would make for nice background realism/action. I wouldn't find myself focusing closely enough to think it odd.
            On the humorous side, the guys with wheel barrels and women with strollers cruising up and down the stairs was funny, but the most hilarious thing was the guys with the ladder - they just creamed this woman's head while walking by!
            That all aside, if one can customize the amounts of people, and speeds, this is really a cool feature.
            Neil

            Chicago Railroading Fan

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            • csantucci
              Senior Member
              • Nov 1999
              • 856
              • Torino, Italy.

              #7
              Originally posted by baldwin
              Those walking figures have been around for a long time. I think it was Didi who first made them for MSTS.
              It's quite more than what the great Didi did. As Goku is explaining in the ET forum, these humans walk along a sort of car spawners. Let's wait he makes this publicly available and we'll be able to try it.
              sigpic

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              • advut
                Senior Member
                • May 2010
                • 178
                • General

                #8
                Great work. Anything that improves graphics is good and this is beyond that. Don't know how MS released a train simulator without visible people. On routes where there are just static people on the platforms increases realism quite a bit and here in this video the humans are walking!!
                Last edited by advut; 06-08-2017, 12:52.

                Comment

                • lateagain
                  2500 Post Veteran
                  • Jul 2004
                  • 2727
                  • Wareham, Dorset, U.K.

                  #9
                  Sorry to throw a dampener on this but whilst people moving OFF platforms (in streets, across bridges etc.) would be good the fact is that people DON'T move that much on station platforms. Most stay relatively still waiting for the train. When they disembark they move as a crowd to the exits BUT as started by RS they don't walk onto the track, away from the logical exit, appear from non existent coaches or wagons that wouldn't hold them or walk round like prisoners in an exercise yard. The originals (Didi ?) had a few couples moving slowly along the platform whilst most stood still. Even in the video folk walk through one another?

                  Hopefully Goku is looking at all these issues before release?
                  Geoff
                  Dorset - near The Swanage Railway.
                  UK

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                  • conductorchris
                    2500 Post Veteran

                    • Mar 2010
                    • 2905
                    • Vermont
                    • General

                    #10
                    Geoff, good reminder of human nature around trains! (Not only do humans stand still on platforms, but they look in one direction - the direction they expect their train to arrive from!).

                    What Goku is doing is really setting up the tools to be applied by route developers. How good it works is going to depend on the work of the route developer.

                    Christopher

                    Comment

                    • lateagain
                      2500 Post Veteran
                      • Jul 2004
                      • 2727
                      • Wareham, Dorset, U.K.

                      #11
                      Originally posted by conductorchris
                      Geoff, good reminder of human nature around trains! (Not only do humans stand still on platforms, but they look in one direction - the direction they expect their train to arrive from!).

                      What Goku is doing is really setting up the tools to be applied by route developers. How good it works is going to depend on the work of the route developer.

                      Christopher
                      Sadly many routes have pretty poor car spawners too. Otherwise excellent routes are spoilt by inappropriate vehicles and bizarre traffic speeds?

                      Perhaps the best development would be some tools to easily change vehicles, speeds etc. I've tried with very limited success to do this in the past. Even commercial routes were guilty of this too. MLT's vehicles on the original routes are awful and the older 3DTrainstuff American routes featured Morris Minor "Panda Cars"... which must have puzzled American purchasers and stuck out like a sore thumb to UK users who'd recognise them as local Police Patrol vehicles from the UK circa 1965-70 !?

                      The idea of spawners is good but the implementation has varied from reasonably convincing to downright bizarre? How many times have you struggled up a grade in a train to overtake vehicles that would have romped up such inclines?

                      If Goku's development is based on Spawners a toolset to easily modify spawner content would help with people too? For instance nothing looks sillier than folk standing on a platform in summer clothes during pouring rain or even snow storms?
                      Last edited by lateagain; 06-18-2017, 23:51.
                      Geoff
                      Dorset - near The Swanage Railway.
                      UK

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                      • eolesen
                        9500 Post Veteran and Administrator



                        • Dec 2002
                        • 9583
                        • NS MP245.4 CNO&TP South District
                        • English, SQL
                        • General

                        #12
                        What Goku developed is a way to create RDB lines without road pieces.

                        For the ability to control behavior, environmental differences, etc. is something the game engine would need to handle.
                        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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