The ground "ain't" there, Virginia???

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  • bootednancy
    Senior Member

    • Jun 2003
    • 549
    • New Jersey, United States

    #1

    The ground "ain't" there, Virginia???

    Hello guys.........

    I'm new to the Open Rails way of running things, but find it very good for primarily the Indian Railway Routes/Activities due to their being "over stuffed" with AI trains and large static consists.

    Running an activity the other day and I ran into a major problem I don't know how to solve or what is causing it, the route itself or OR???

    Route is the Indian Railways "Ahmedabad To Ajmer-Jodhpur Route" (Western Northwest Railways), from the Train-Sim library.

    The activity is "12916 ASHARAM SUPERFAST EXPRESS" by Moshin Patel, also from the Library

    In MSTS, the route runs absolutely fine, but jambs up with all the AI trains and freezes......... screen shot inclosed. In Open Rails none of the ground textures are there (TerrTex??) it looks like suspended space (not the great white void) as all the objects are there...trees, tracks, buildings, cars etc.......but the ground doesn't show and the buildings go below what would be the terrain ( screen shot also included.

    What am I doing wrong...can't seem to be the route as MSTS runs fine...............not sure about OR, since other routes (Mumbai 2011) run fine in that........but there are so many option boxes to check or uncheck that something could be amiss but don't know
    what it is???

    Any help or ideas as usual appreciated. Thanks
    Doug
    Attached Files
    Doug

    Happiness is when the AI-trains appear where you want them to
  • baldwin
    6000 Post Veteran


    • Nov 1999
    • 6358
    • Chippenham, Wiltshire, UK.
    • ORTS

    #2
    Beer is not a matter of life or death, it is much more serious than that.

    Comment

    • R. Steele
      3500 Post Veteran

      • Feb 2013
      • 3928
      • known universe
      • ORTS

      #3
      I'm not so sure that it is GWV. ( No experience with RE, just putting routes together. )
      Appears from the screenshots to be one (or a combo ) of these three
      1. _y.raw files missing from the Tiles folder
      2. Missing Tiles
      3. Missing Textures
      Cheers, Gerry
      "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
      It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
      Forever, ridin' drag in railroad knowledge.
      Audi, Vide, Tace, Si Vis Vivere In Pace​

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      Comment

      • gremlin1812
        Senior Member
        • Aug 2008
        • 521

        #4
        G'day Doug, have you applied the two patches for the route (ir_wr-nwr_route_patch.zip and ir_wr-nwr_final-patch.zip) be careful with the final patch as there is one patch for MSTS and one for OpenRails.
        I installed the route and had the missing terrain problem, but, after applying the patches the problem was gone.
        Regards
        Barrie

        edit - I have observed that there are flying trees and bushes on some of the hills.and RouteRiter reports:-

        Shape file ihsub04.s is missing from your route.
        Shape file milwhivpole200m_2.s is missing from your route.
        Shape Definition (SD) file ihsub04.sd is missing from your route.

        Sound file aswsigperm.wav is missing from your route,\ADI-AII\Sound\ingame.sms
        Sound file X_STOP.wav is missing from your route,\ADI-AII\Sound\IR_TRACK_DEFAULT.sms
        Sound file steel bridge.wav is missing from your route,\ADI-AII\Sound\Track4In.sms
        Sound file steel bridge.wav is missing from your route,\ADI-AII\Sound\Track4In.sms
        Sound file steel bridge.wav is missing from your route,\ADI-AII\Sound\Track4In.sms
        Sound file x_steel bridge.wav is missing from your route,\ADI-AII\Sound\Track4Ex.sms
        Sound file x_steel bridge.wav is missing from your route,\ADI-AII\Sound\Track4Ex.sms
        Sound file x_steel bridge.wav is missing from your route,\ADI-AII\Sound\Track4Ex.sms
        Last edited by gremlin1812; 02-04-2017, 16:58.

        Comment

        • peterman
          Senior Member

          • May 2010
          • 151
          • Great White North
          • ORTS

          #5
          Originally posted by R. Steele
          I'm not so sure that it is GWV. ( No experience with RE, just putting routes together. )
          Appears from the screenshots to be one (or a combo ) of these three
          1. _y.raw files missing from the Tiles folder
          2. Missing Tiles
          3. Missing Textures
          Gerry... possible, but logic would dictate that if any of those were missing he would see that problem in MSTS as well. I've had this happen to me a couple of times on my own route and it only happened when I jumped from train to train to train fairly quickly in the ALT+F9 HUD... looks like slow rendering. The terrain came back when I jumped back to the player train. This may not be the answer to Doug's problem... but I thought I'd throw it out there.

          Peter

          Comment

          • bootednancy
            Senior Member

            • Jun 2003
            • 549
            • New Jersey, United States

            #6
            OK Guys:

            Thanks for all the input and suggestions.

            BUT....so far here is what I know:

            Baldwin and "Gerry"....it is NOT the Great White Void....nothing is white...........it's l;ike "open space" looking into a canyon below where all the tracks, buildings and trees are placed.

            Barrie: I HAVE installed the patch and "last patch fuix" zip files to the original route, this sort of was at the start the problem from square one, not cure it. I did notice also the several missing files in the route, TYPICAL of the Indian designed routes. The aswsigperm.wav file is the worst, this appears to be the starting command for leaving a station (qqv to d_perm_03.wav) and I'll be hanged if I can find it in any route or download...NO clue from the author where to get it. Think the Steel_bridge sms files are in other routes in the India department.

            Peterman: this is NOT a consistent thing or "drawing problem" jumping back and forth in views or programs...it only happens in OR

            I had a discussion with another memeber and he feels it is a problem of the route & designers in that the tiles are too large (size wise, not object content) for OR to yet handle, and he thinks I should be able to solve it by sub-dividing the tiles by going into the Rouite Geography Extractor to correct it.

            Doug
            Attached Files
            Doug

            Happiness is when the AI-trains appear where you want them to

            Comment

            • baldwin
              6000 Post Veteran


              • Nov 1999
              • 6358
              • Chippenham, Wiltshire, UK.
              • ORTS

              #7
              I know it is not the old MSTS GWV and if you read my first reply to the linked thread, I said that. It is the use of tiles that are probably 8x8 which OR currently does not cater for, and gives the impression of the old GWV. I have thought of a possible way to remedy this, using the new RE. I will see if it solves the problem.
              Beer is not a matter of life or death, it is much more serious than that.

              Comment

              • Steveesq
                Member
                • Apr 2010
                • 75

                #8
                I've had a similar problem with part of the Monon route, where the terrain is gray but all objects are present. It doesn't happen everywhere in the route. I have no idea what the problem is or how it gets fixed.

                Comment

                • joe_star
                  Senior Member
                  • Mar 2012
                  • 394

                  #9
                  Originally posted by bootednancy
                  OK Guys:

                  Thanks for all the input and suggestions.

                  BUT....so far here is what I know:

                  Baldwin and "Gerry"....it is NOT the Great White Void....nothing is white...........it's l;ike "open space" looking into a canyon below where all the tracks, buildings and trees are placed.

                  Barrie: I HAVE installed the patch and "last patch fuix" zip files to the original route, this sort of was at the start the problem from square one, not cure it. I did notice also the several missing files in the route, TYPICAL of the Indian designed routes. The aswsigperm.wav file is the worst, this appears to be the starting command for leaving a station (qqv to d_perm_03.wav) and I'll be hanged if I can find it in any route or download...NO clue from the author where to get it. Think the Steel_bridge sms files are in other routes in the India department.

                  Peterman: this is NOT a consistent thing or "drawing problem" jumping back and forth in views or programs...it only happens in OR

                  I had a discussion with another memeber and he feels it is a problem of the route & designers in that the tiles are too large (size wise, not object content) for OR to yet handle, and he thinks I should be able to solve it by sub-dividing the tiles by going into the Rouite Geography Extractor to correct it.

                  Doug
                  Yes that could be the issue. The route has HUGE undivided terrain tiles (up to 8 x 8).

                  Comment

                  • csantucci
                    Senior Member
                    • Nov 1999
                    • 856
                    • Torino, Italy.

                    #10
                    OR does not handle 8 x 8 tiles. Terrain on them is not shown.
                    sigpic

                    Comment

                    • baldwin
                      6000 Post Veteran


                      • Nov 1999
                      • 6358
                      • Chippenham, Wiltshire, UK.
                      • ORTS

                      #11
                      Before applying the final patch fix, I checked the route in the OR Trackviewer that also has the facility to check terrain along the route. Before applying the patch, terrain ended about halfway along heading north. After applying the OR version of the final patch, Trackviewer showed all terrain. Having driven south from Amjer for 45 minutes, I have not come across any white space, although as already pointed out, there are plenty of flying objects.
                      Beer is not a matter of life or death, it is much more serious than that.

                      Comment

                      • bootednancy
                        Senior Member

                        • Jun 2003
                        • 549
                        • New Jersey, United States

                        #12
                        Thanks BALDWIN..................

                        I didn't realize about the two patches and the "large tile" problem with OR....just feeling my way around the start of the OR manual as it is..............

                        It skipped my mind as when I installed the route I was running my India Railways ones under MSTS, making the computer choke and spit on the activities...........last week I shuffled things around and put my India mini-install under Open Rails and the two patch versions never entered my mind.

                        Naturally I came up short as you guys have discussed when I started running the "12916 ASHRAM SF EXPRESS" since it starts at the north end of the route. Checking the terrain in the OR track viewer proved what you said. I did a clean install of the route and used the OR PATCH this time, and everything comes up fine the way it should

                        Duuuuhhh.....Stoopid on this one................Thanks for the help solving it.....now WHAT was it about beer???
                        Doug
                        Attached Files
                        Doug

                        Happiness is when the AI-trains appear where you want them to

                        Comment

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