Hello,
OR has me guessing half the time with inconsistent occurrences with a handful of things.
Ran a piece of a route that I've run a dozen times or so, without yet seeing this happen.
None of the grade crossing flashers were animated, as in, they all stayed solid red on the left lamp.
I'm not really asking for any type of fix, because I bet if I play it again, they will animate just fine.
Running on the latest "dev/beta/test" version. Running with a player and AI train that have been used multiple times on the route, but, I changed the player path slightly prior to the run. (Entering the westbound leg at the beginning of the activity from the left leg of a wye, instead of the right leg I've used in the past).
All else was normal in the run.
I'll chuck this oddity in the "parking lot" along with a few other things that happen on-and-off, of which I can't figure out the triggering variables.
OR has me guessing half the time with inconsistent occurrences with a handful of things.
Ran a piece of a route that I've run a dozen times or so, without yet seeing this happen.
None of the grade crossing flashers were animated, as in, they all stayed solid red on the left lamp.
I'm not really asking for any type of fix, because I bet if I play it again, they will animate just fine.
Running on the latest "dev/beta/test" version. Running with a player and AI train that have been used multiple times on the route, but, I changed the player path slightly prior to the run. (Entering the westbound leg at the beginning of the activity from the left leg of a wye, instead of the right leg I've used in the past).
All else was normal in the run.
I'll chuck this oddity in the "parking lot" along with a few other things that happen on-and-off, of which I can't figure out the triggering variables.







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