I Posted this in the MSTS Side but since I'm Using OR Maybe someone here can Help Me.
Before I Reinstall my Routes I Move all the Consists for that Route to a Temporary Folder. Then I Reinstall the and don't have to Rebuild them again.
My Question is where are the Loose Consist Files Located so I can Save them Too?
Thank you,
DaveKfromUP
You only need loose consists physically in your consists folder when you CREATE activities. Once you place loose consists into activities you are building using the AE, they are sort of "imported" permanently into the ACT files for the activity, and any loose consists are no longer needed to physically reside in your consists folder.
I'm not Creating Activities I'm just Reloading the Routes that had the Problem.
When I Reloaded ATSF Seligman and BNSF Seligman I lost the Loose Consists I had Built and had to Rebuild them. When I Reloaded Bridge Line all the Loose Consists that came with the Route Reverted Back to their Original Configuration and I have to Redo them. Only the Loose Consists that came with Downloaded Activities stayed the Same.
DaveKfromUP
Why are you changing loose consists if you are not creating activities? Even if you use Conbuilder to change the loose consist .CON files in the CONSISTS folder, the activity wont read or use those changes until you open the AE and physically tear out the old loose consists an add those replacement loose consists inside the activity and re-save the activity. Even after re-saving the activity, the .CON file left behind serves little on-going purpose.
I'm Changing them just to Add some Realism to the Simulation Activity. The same Strings of Groups of the Same Cars Over and Over just
Does Not Look Prototypical.
DaveKfromUP
Conceptually, changing existing loose consists or creating new loose consists in Conbuilder doesn't make said changes show up in the activity unless the activity is likewise edited afterwards. Either manually by editing the .ACT file, or by re-opening the activity in the AE and deleting the old loose consists on the route map and placing new ones and saving those changes to the activity.
If you had previously changed out loose consists on the old installation, then you would have had to have done these other tasks before involving the AE to make them appear in the activity, right? Or did somebody make these file changes for you?
All I really did was Change the Cars & Engines in the Existing Loose Consists Using Conbuilder. Then whenever I ran the Activity it would Operate using the Modified Consists.
When I Open the ACT File for an Activity it would show the Loose Consists with the Replacement Cars or Engines that I had Installed.
I Figured I would have to Move the ACTIVITY Files to a Temporary Location to Save the Modified loose Consists.
When I reinstall my next Route I'll not Only Move my Consists to a temporary File but also My Activity, Services, Paths, & Traffic Files.
DaveKfromUP
Why are you changing loose consists if you are not creating activities? Even if you use Conbuilder to change the loose consist .CON files in the CONSISTS folder, the activity wont read or use those changes until you open the AE and physically tear out the old loose consists an add those replacement loose consists inside the activity and re-save the activity. Even after re-saving the activity, the .CON file left behind serves little on-going purpose.
FYI, Geepster, The ConBuilder Loose Consist Editor edits the ACT file NOT the CON file.
Dave,
If you want to reinstall a route AND need to save edits to Loose Consists then you need to save the route's ACT files to a temp folder then overwrite them AFTER reinstalling the Route.
Charles,
That's what I'm Going to do with my Next Route Reinstall. Right now I'm Redoing the Loose Consists in Bridge Line then I'll Probably do Sand Patch, Niagara Corridor, Cascade Crossing ect.
I'll just Transfer the Existing ACT, PATH, SERVICES & TRAFFIC Files to a Temporary File and Just reinstall and Override the Newly Installed Files.
DaveKfromUP
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