Anyone tried the West Colton route by 3dts with Open Rails? I'm finding that track pieces which are switches are blank. They exist (I can drive over them and switch the tracks) but the track texture does not appear and shows bare ground instead. I've not had this problem with any other route.
On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written: "Give me your tired, your poor, your huddled masses yearning to breathe free,
the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
I lift my lamp beside the golden door!"
Using x3655, when I go to Options / Experimental, I see Super-elevation with 3 boxes (Level, Minimum length, and Gauge) but I don't see a way to turn it off. How is that accomplished? I have Level set to 0.
There is a whole list of warnings like this one
w-012787+013998.w scenery object 857 with StaticFlags 00030DF4 references non-existent D:\MSTS Hold\West\Global\Shapes\3dts_wc_10dleftman_ml_rt.s
Which I think are the missing switch shapes.
Beer is not a matter of life or death, it is much more serious than that.
There is a whole list of warnings like this one
w-012787+013998.w scenery object 857 with StaticFlags 00030DF4 references non-existent D:\MSTS Hold\West\Global\Shapes\3dts_wc_10dleftman_ml_rt.s
Which I think are the missing switch shapes.
Well, that was embarrassing. In addition to making the switch to OR, I'm also migrating all of my MSTS stuff to a new computer. I simply moved the West Colton route folder but obviously forgot that there were West Colton files in the Global folder as well.
Not to be embarrassed at all!
It's a new Sim and with all the information it provides in the log it takes a while getting used to.
The log along with the HUD with it's multiple panels you are going to be amazed at the huge amount of useful information they provide.
How about pinpointing the location of all the current running AI traffic trains? Wow! Very useful tuning activities which btw I'm up to my neck in getting the LIRR ready to distribute for the public beta.
The log is MOST important which is why I fully agree with the developers & fixer when they ask the log be included with all bug reports. Glad you got it fixed.
regards,
On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written: "Give me your tired, your poor, your huddled masses yearning to breathe free,
the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
I lift my lamp beside the golden door!"
Not to be embarrassed at all!
It's a new Sim and with all the information it provides in the log it takes a while getting used to.
The log along with the HUD with it's multiple panels you are going to be amazed at the huge amount of useful information they provide.
How about pinpointing the location of all the current running AI traffic trains? Wow! Very useful tuning activities which btw I'm up to my neck in getting the LIRR ready to distribute for the public beta.
The log is MOST important which is why I fully agree with the developers & fixer when they ask the log be included with all bug reports. Glad you got it fixed.
regards,
I find it interesting that OR was more than happy to load -- and even run -- the activity without the necessary shape files. MSTS would have given me a barrage of error messages the second I tried to load it.
Yes it's because OR does not consider a missing shape a show stopper . . . and really if you think about it, the warning in the log should be enough. That log is quite useful.
regards,
On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written: "Give me your tired, your poor, your huddled masses yearning to breathe free,
the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
I lift my lamp beside the golden door!"
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