After I did a lot of ground-texturing with TSRE 0.618 everything looked fine in the program so I saved and started OR up to test drive. The result of my texturing looks like in the attached screenshot. OR gives a lot of errors like this in the log-file:
"Expected block terrain_texslot; got error in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 971
Warning: Expected end of block terrain_texslots; got more data in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 21036
Warning: Remaining Bytes overflow in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 21036
Warning: Expected end of block terrain_shader; got more data in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 21036
Warning: Expected end of block terrain_shaders; got more data in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 21036
Warning: Expected end of block terrain; got more data in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 21036"
Strangely in TSRE still everything looks ok.
Where is the problem?
"Expected block terrain_texslot; got error in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 971
Warning: Expected end of block terrain_texslots; got more data in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 21036
Warning: Remaining Bytes overflow in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 21036
Warning: Expected end of block terrain_shader; got more data in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 21036
Warning: Expected end of block terrain_shaders; got more data in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 21036
Warning: Expected end of block terrain; got more data in C:\MSTS-Strecken\Pyhrnbahn\ROUTES\Steyrtalbahn\TILES\-11E0E2B0.t:byte 21036"
Strangely in TSRE still everything looks ok.
Where is the problem?




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