TSRE5 which parts are still not functioning?

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  • Hannes44
    Senior Member
    • Nov 1999
    • 133
    • Austria.

    #1

    TSRE5 which parts are still not functioning?

    Using the listing on the koniec.org site esp. the chapter placing objects:

    static objects.....ok
    forests ..........no
    transfers..........?
    platforms and sidings .... not sure, had some problems with sidings
    carspawn ........?
    level crossing....no
    signals.............?
    speedposts.......?
    pickups ...........partially, not every parameter
    hazard objects ..?
    soundsources.... ?
    soundregions.....?
  • OTTODAD
    1
    • Feb 2001
    • 32344
    • England
    • General

    #2
    TSRE5 is unfinished W.I.P. software, of no use until its fully working GOLD has been released and has been tested by those who have sufficient computing experience to learn how to us it !

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    • conductorchris
      2500 Post Veteran

      • Mar 2010
      • 2905
      • Vermont
      • General

      #3
      And yet some of us are already using it. In particular, the consist editor has become my main consist editor, really my only one now.

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      • Hannes44
        Senior Member
        • Nov 1999
        • 133
        • Austria.

        #4
        I have built a whole route and so far everything is working quite well and building was a breeze compared to MSTSRE. I just ask because I once used some obviously unfinished feature and that gave me problems. So, what can I use without second thoughts from the above mentioned features?

        Btw what is GOLD?

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        • baldwin
          6000 Post Veteran


          • Nov 1999
          • 6358
          • Chippenham, Wiltshire, UK.
          • ORTS

          #5
          Gold is software-speak for the final version. As for what is usable, anything listed with a key command should be working.
          Beer is not a matter of life or death, it is much more serious than that.

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          • GokuMK
            Senior Member

            • Oct 2015
            • 729
            • Poland

            #6
            Hi. I didn't see your post earlier. Everything works in TSRE:

            static objects.....ok
            forests ..........ok
            transfers..........ok
            platforms and sidings .... ok
            carspawn ........ok
            level crossing....ok * tested only msts default
            signals.............ok * tested only msts default, risk of bugs and route errors
            speedposts.......ok * tested only msts default, risk of bugs and route errors, editing some properties not available yet
            pickups ...........ok * tested only msts default, editing some properties not available yet
            hazard objects ..ok * tested only msts default
            soundsources.... ok
            soundregions.....ok * only basic, one track
            Last edited by GokuMK; 09-20-2016, 19:03.

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