Hello all,
I am running OR version 1.1.1.3487, and am noticing that emergency braking does not seem to function prototypically. Is there a way for me to modify something so that this acts more realistic, with the brake pipe rapidly dropping to zero and the brake cylinder building up rapidly?
A couple times, I have come across conditions (rogue AI's, wacky signal changes, etc) which led me to put a train into emergency, only to have it SLOOOOOOOOOOWLY creep down in speed. It seems like it's usually faster to do blended braking with full dynamics (when equipped) and some air. Specifically, most recently I was running two of 3DTrainstuff's Amtrak P42's with 8 cars and went into emergency at 60 MPH on flat ground. It took a little over a minute and around a mile to stop.
This is not a big deal, but would add some realism if it were to function more realistically when needed in the sim.
I am running OR version 1.1.1.3487, and am noticing that emergency braking does not seem to function prototypically. Is there a way for me to modify something so that this acts more realistic, with the brake pipe rapidly dropping to zero and the brake cylinder building up rapidly?
A couple times, I have come across conditions (rogue AI's, wacky signal changes, etc) which led me to put a train into emergency, only to have it SLOOOOOOOOOOWLY creep down in speed. It seems like it's usually faster to do blended braking with full dynamics (when equipped) and some air. Specifically, most recently I was running two of 3DTrainstuff's Amtrak P42's with 8 cars and went into emergency at 60 MPH on flat ground. It took a little over a minute and around a mile to stop.
This is not a big deal, but would add some realism if it were to function more realistically when needed in the sim.






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