WP3 Rockslide activity

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  • Mako88
    Member
    • Jul 2003
    • 95
    • .Calgary, Alberta

    #1

    WP3 Rockslide activity

    I've been away from MSTS for awhile so it was great to see Open Rails 1.1 released plus some of the newer content by payware vendors. I got Streamlines Up 1984 UP Trainset and have experienced a problem that searching hasn't helped with. Maybe something to do with running this activity with OR 1.1 compared to previous stable versions.

    Everything was going fine till I reached Merlin with the Rockslide East AI-2 train in the siding and me holding at a red signal. I gathered that once a Westbound train had pulled up on the main, Rockslide East AI-2 would pull away and I would take it's place. After about a 35 minute wait, the situation hadn't changed. Saved the game and did some investigating. Found the Rockslide East AI-1 and the Overland Mail West at Quarry, both trains too long for either one able to get by. I'm just wondering if anybody else has run this activity under OR 1.1 and experienced the same problem? Thanks!
  • R. Steele
    3500 Post Veteran

    • Feb 2013
    • 3928
    • known universe
    • ORTS

    #2
    Hi, Please check to make sure you have Options > Experimental
    "Extended AI train Shunting" and "Location-linked passing path processing" boxes checked.

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    • Mako88
      Member
      • Jul 2003
      • 95
      • .Calgary, Alberta

      #3
      Had a look and "Location-linked passing path processing" wasn't checked. I'll see if that helps and get back to you.

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      • Mako88
        Member
        • Jul 2003
        • 95
        • .Calgary, Alberta

        #4
        Originally posted by R. Steele
        Hi, Please check to make sure you have Options > Experimental
        "Extended AI train Shunting" and "Location-linked passing path processing" boxes checked.
        Looks like that's what the issue was. The Overland Mail West train just went by me at Cresta so I'm good to go! Thanks again!
        Last edited by Mako88; 06-06-2016, 13:47.

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