I am running Allegheny Rails Activity "BLE_P_02b", the third in a series of activities for this fine route. In all of these acts, none of the AI trains are moving, they are all stuck behind red signals (semaphores) and not progressing. When I get to the end, or near the end, they are all bunched up behind one another at a red signal, or on the way I will pass a stopped train as if at a signal, but there is no signal, just the stopped AI, stopped before it has reached the signal which in some cases has been a "Proceed" (Amber). All the AI trains are showing up somewhere during the Activity.
How does OR start the AIs? Is it automatic when the Act starts or when the Player Train starts up? Is there a problem with the way OR sets up/selects the AI Paths on these older routes? Where can I start looking, I updated all the "StartingSpeed" to 10mph from 0mph, which cured a similar issue on another route.
Thank You.
How does OR start the AIs? Is it automatic when the Act starts or when the Player Train starts up? Is there a problem with the way OR sets up/selects the AI Paths on these older routes? Where can I start looking, I updated all the "StartingSpeed" to 10mph from 0mph, which cured a similar issue on another route.
Thank You.



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