From what I gather so far from RW is the turntables are track nodes. The trick would be to get a track node that is not bound in the same way a conventional switch is. The node would need to be able to rotate left or right 180 degrees if you catch my drift. I had thought about having a invisible box similar to a red bounding box in shape viewer that once the locomotive is on the table then it is unlocked from the surrounding environment and free to rotate 180 degrees about the turntable.
Chris, I know nothing of code either. I am just starting to learn and take the plunge to figure out how to get something to work that I have wanted for a more than a decade in MSTS v1 or 2003 MSTS v2.
There lies another good question? Several years ago a member here and Matt from UKTS had almost succeeded in buying the source code from MS? How much money realistically would something like MSTS V1 or 2003 MSTS V2 cost to buy out right???
I am thinking as a whole we could raise the funding pretty quickly. Faster than real railway preservation is capable of doing no doubt.
It is crazy how much interest there still is in MSTS and train simulators in general!
Robert
Chris, I know nothing of code either. I am just starting to learn and take the plunge to figure out how to get something to work that I have wanted for a more than a decade in MSTS v1 or 2003 MSTS v2.
There lies another good question? Several years ago a member here and Matt from UKTS had almost succeeded in buying the source code from MS? How much money realistically would something like MSTS V1 or 2003 MSTS V2 cost to buy out right???
I am thinking as a whole we could raise the funding pretty quickly. Faster than real railway preservation is capable of doing no doubt.
It is crazy how much interest there still is in MSTS and train simulators in general!
Robert








Comment