More activity difficulties

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  • plethaus21
    Senior Member
    • Jul 2006
    • 105
    • .

    #1

    More activity difficulties

    On "Flagstaff Turn 1" with ATSF Seligman 2.0, I get an AI jammed up like this, that doesn't move. Debug view shows its status as "NODE"



    Anyone have any ideas on what to try to get that AI movin'?

    edit: Whoops, nevermind.. I thought I had already tried stopping my train and switching to manual, but tried again and that did the trick and got the AI moving.
  • R. Steele
    3500 Post Veteran

    • Feb 2013
    • 3928
    • known universe
    • ORTS

    #2
    It's interesting how many times I got a balky msts activity to work simply by switching to manual to get things going, and then switching back to auto mode!
    Cheers, Gerry
    "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
    It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
    Forever, ridin' drag in railroad knowledge.
    Audi, Vide, Tace, Si Vis Vivere In Pace​

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