Now I'm trying Time for a Wash 2 using ctrl-m to pick up the cars and caboose like you said, but I'm already seeing bizarre behavior - my entire train just warped over to the first yard track while I was backing up towards the caboose; after that when I was pulling out of the yard, my entire train warped to the far track in the yard, giving me an OutOfControl: Misaligned Switch error because the train was warped over the switch onto yard track 4. ...
edit: OK, color me silly, the warping come from misaligned switches... takes some getting used to operating in full manual mode. Sorry if I annoy with my ignorance
However after more carefully monitoring the switches, I did get myself out of the yard with the train intact and then back to auto signals once I got out. Very un-intuitive as I never would have figured this out on my own - but I do understand that like you said Gerry, MSTS activities were designed in a multitude of ways to get around MSTS's quirks, and I know there could never be one all-encompassing way to improve without requiring some work arounds with legacy activities.
Still stuck on the Fruita Turn activity, though..
edit: OK, color me silly, the warping come from misaligned switches... takes some getting used to operating in full manual mode. Sorry if I annoy with my ignorance
However after more carefully monitoring the switches, I did get myself out of the yard with the train intact and then back to auto signals once I got out. Very un-intuitive as I never would have figured this out on my own - but I do understand that like you said Gerry, MSTS activities were designed in a multitude of ways to get around MSTS's quirks, and I know there could never be one all-encompassing way to improve without requiring some work arounds with legacy activities.Still stuck on the Fruita Turn activity, though..










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