Why some tracks in OR flickers so much? For example their demo model 1 route has this flickering problem. You can even see it in their youtube video.
Also, as most of the routes are made for MSTS when they are used in OR it seems to bring out the ugly look of their textures. This is most noticeable in trees. In MSTS the outdated game engine slightly hides this because obviously it cant bring out all the texture details. The always kind of foggy environment also helps. But OR uses more up to date rendering and shows texture artifacts more than MSTS. Anyone that played low quality video on a HD tv will understand what I am talking about.
So please help in this.
Also, as most of the routes are made for MSTS when they are used in OR it seems to bring out the ugly look of their textures. This is most noticeable in trees. In MSTS the outdated game engine slightly hides this because obviously it cant bring out all the texture details. The always kind of foggy environment also helps. But OR uses more up to date rendering and shows texture artifacts more than MSTS. Anyone that played low quality video on a HD tv will understand what I am talking about.
So please help in this.











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