OR route texture question

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  • Greenboy
    New Member
    • Apr 2015
    • 6

    #1

    OR route texture question

    Ok, I'm slowly upgrading my motive power and rolling stock with higher poly models looking great, got Streamlines Scenic subdivision 2.0 which is gorgeous and was wondering since the motive / rollingstock can have much higher poly counts can the same be done for the ground textures ?
    Are there any routes using higher poly counts free or payware available ? Looking at Rail Simulator 2015 I'm asking myself can we achieve this in OR ?
  • Bananarama
    5500 Post Veteran
    • Nov 1999
    • 5606
    • Another Planet

    #2
    Textures have nothing to do with poly counts. Nevertheless, the terrain mesh in MSTS/OR is hard-coded, and although the subject has come up before at Elvas Tower, I don't believe anything will change.

    However, you can enter the route editor and check the "error bias" for tiles under the track. A '0' (zero) value will give better results than the default '1'.

    You can also use larger (and more) terrain textures than what shipped with the route - 1024 x 1024 is a good size, while using 512 x 512 or 256 x 256 further away.
    Cheers!

    Melanie - 3DTrains

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    • baldwin
      6000 Post Veteran


      • Nov 1999
      • 6358
      • Chippenham, Wiltshire, UK.
      • ORTS

      #3
      The quality of RS 2015 is achievable in OR, but not in the current cycle. This is devoted to being MSTS compatible, thus allowing users to run their MSTS stuff in a modern sim engine.
      Beer is not a matter of life or death, it is much more serious than that.

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