Hi everyone,
I have been playing around a lot with timetable mode and adding a lot of trains to my simulation.
I've been running into a little bit of an issue where the AI train path is drawn really far ahead of the actual location of the train.
As a result, this limits the moves in the same and opposite direction moves, is there a way to limit the length of signals drawn ahead to just read the next signal only ? My signals sometimes activate really far ahead of the train location as much as a few stations down.
Ideally, I would like for the path to be enabled as soon as the block clears rather than taking up a really long portion of the corridor.
Is this similar to Auto Node ?
Any info or help would be awesome on reducing the length of each path.
Thanks in advance.
I have been playing around a lot with timetable mode and adding a lot of trains to my simulation.
I've been running into a little bit of an issue where the AI train path is drawn really far ahead of the actual location of the train.
As a result, this limits the moves in the same and opposite direction moves, is there a way to limit the length of signals drawn ahead to just read the next signal only ? My signals sometimes activate really far ahead of the train location as much as a few stations down.
Ideally, I would like for the path to be enabled as soon as the block clears rather than taking up a really long portion of the corridor.
Is this similar to Auto Node ?
Any info or help would be awesome on reducing the length of each path.
Thanks in advance.




Comment