Now here is something I like about ORTS I can not do in MSTSBin. 
Having created an activity in a HUGE route with masses of tracks and running it one does not know where the player train is and whether it is following its complex path, like in my DB-Tracks version of Jim Ward's PON-11:

Here I am speed testing it with my High-Speed Santa-Fe Explorer:
http://www.otto-wipfel.co.uk/video/orts-pon-11-db-tracks.wmv
Running ORTS Full Screen in WIN-XP SP3 and having pressed Ctrl-9 I can Alt-Tab to display the ORTS Dispatcher Window to see where the player train is and return to the running activity with another Alt-Tab.

Now I have the best of both, MSTSBin and ORTS and hope that after ORTS has its own fully working Activity Editor I can do all that without having to use MSTSBin to do it with !

Having created an activity in a HUGE route with masses of tracks and running it one does not know where the player train is and whether it is following its complex path, like in my DB-Tracks version of Jim Ward's PON-11:

Here I am speed testing it with my High-Speed Santa-Fe Explorer:
http://www.otto-wipfel.co.uk/video/orts-pon-11-db-tracks.wmv
Running ORTS Full Screen in WIN-XP SP3 and having pressed Ctrl-9 I can Alt-Tab to display the ORTS Dispatcher Window to see where the player train is and return to the running activity with another Alt-Tab.

Now I have the best of both, MSTSBin and ORTS and hope that after ORTS has its own fully working Activity Editor I can do all that without having to use MSTSBin to do it with !

