This subject is being mentioned again in connection with TS-2015 and although I am not interested wonder how a train simulator that allows only one player to run in an activity or scenario, apart from running multiple AIs, can be programmed to let multiple players sharing a multi-player session to run allocated to them trains, following instructions from the multi-player dispatcher given to them the start of the session, following their time tables, etc.
The expense of creating multi-player functionality for just a small niche of users I don't think is an option !
The expense of creating multi-player functionality for just a small niche of users I don't think is an option !






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