Ok so I'm running the KEystone on the PRR Eastern Route between Conewago and Elizabethtown, going towards PHI. Using the TT ACS64 Locomotive, and all of a sudden my brake display reads TCS Emergency Braking, and I can't get out of braking, the panto's are down and will not raise either. How do I get out of this? Further more, if it is something signal related, can there be an option to DISABLE this annoying auto-ebrake and Auto-TCS-Ebrake feature I've been having till OR can, ya know... Operate signals properly? Specially on explore mode?
Anyway to UNDO TCS Emergency Braking, or disable it?
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To tell if it´s related to signals, did it happen when you actually passed a signal? If not , it´s either that you left the predefined path you selected for explore mode (you will ALWAYS go into emergency when you leave your path in any other control mode than manual switch and signal control - IDK why, though) or we´re really talking about a bug.
So, could you please...
... specify if you problem happened when passing a signal?
... make sure (using either the MSTS editors or ORTS' own Trackviewer with it´s path viewing functionality) you didn´t run out of path approximately where your problem occurred?
Cheers, Markussigpic
Trains. Trains? Trains! =)
I usually hang out at www.elvastower.com (markus_GE).
Also take a look at my homepage: http://mgelbmann.jimdo.com/ -
I think the larger point is that maybe there should be an anarchy mode option....
I run mostly 1950-1980 scenarios. There was no such thing as an automatic braking on most of those routes.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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I must have missed you´re running explore mode - sorry for that.
Personally, I have little to no experience with running ORTS in explore mode, but I recall there was some way to at least recover from the emergency braking... but I can´t recall right now exactly.
Cheers, Markussigpic
Trains. Trains? Trains! =)
I usually hang out at www.elvastower.com (markus_GE).
Also take a look at my homepage: http://mgelbmann.jimdo.com/Comment
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I have tested some of my MSTSBin DB-Tracks routes in ORTS, using the default Explore mode and had no problems with red signals in the player's path, there are many of.
If however creating an activity to use Explore mode, or Freestyle mode, having a short path, then passing the end of it ORTS applies emergency brakes and changing into MANUAL mode does not work and the activity fails.
Don't know why ORTS have decided to do that and has stopped me using it, most of my activities being Freestyle ones !
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I reported the same thing on:
I play multiplayer - and if one of the trainset runs a red light, the TCS Emergency brakes applies and can not be released.
Before revision X.2265 the "normal" Emergency Brake whould be applied - and could be released in a normal way.
Hope they get it fixed; maybe more should report it.Comment
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G'day, this also happens at reverse points where track end is at or very close to the reverse point, if you are not going at a painfully slow pace and not very quick on the brakes, game over because you cannot release the brakes.
Regards
BarrieComment
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You cannot enter manual mode in Explore Route because it is already in manual mode. The emergency brake application happens when you reach the end of track authority, either end of path, or passing a red signal. While this would be acceptable for an activity, I agree it is not right behaviour for exploring a route.
I have tried to replicate on three different routes, with no success so far, so it does not happen when you deviate from the selected path.Beer is not a matter of life or death, it is much more serious than that.Comment
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Yes, it does not work and the whole idea of having "Explore" type activities has been ruined in ORTS !
I have used these what I call "Freestyle" type activities with a short path to fill yards with rolling stock and other locos I can change to driving, pick up loose consist and drop them of at will, which can not be done in default Explore mode !
No problem because having now routes using my X-Tracks versions of DB-Tracks, instantly functioning Train Brakes release and adjusted by me and others locos physics prefer MSTSBin !
Frame rates are no concern of mine as long as the action is reasonably smooth, which it is on my WIN-7 Pro 64-bit i5 quad CPU computer !Comment
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Otto, what I failed to replicate was the emergency brake application that supposedly happens in explore route. I failed because I never reached the end of path nor went through a red without permission. I deliberately went off path to try and provoke the emergency brake, but nothing happened.
Your freestyle activities will still work in OR. You just need a full length path and use manual mode when switching or changing locos.Beer is not a matter of life or death, it is much more serious than that.Comment
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For starters it is a DESIGN decision, not a bug. I don't much care for it myself but I understand it is on purpose and so functionally speaking it is not a problem as it is doing exactly what is intended.
That said, if you don't like it.... well, you don't like it... and I agree. Learn how to work with it.
AFAIK the issue being addressed is this: What are the AI trains and signalling system to do when the player train runs past its defined path? Remember, everything is set up to follow a plan as defined in the activity files.
I suppose one answer is to "destroy" the Ai trains and be done with it... but that's not the decision that was made, and no, I don't know why.
I do know that all of this kvetching about this feature has given the author the full incentive to go find other things to do with his spare time, which, IMO is a VERY BIG LOSS as not only was he a skilled coder but also a deep thinker on how to solve many of the hard problems bestowed upon all of us by KUJU.
Bottom line: Everybody who works on OR is a volunteer, not a paid employee, and as such are under no obligation to put up with crapolla of any kind, even when a large number of persons believe it is warranted
You want it changed? Start reading the existing code, figure out a better solution, then join the OR project and code it yourself.
And yes, I am cranky and in a bad mood; Perhaps tomorrow I'll be mellow again so don't take it personally as it is not meant to be directed at any individual(s).Last edited by muskokaandtahoe; 07-20-2014, 19:42.Dave Nelson
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Seldom visiting, posting less often that that.Comment
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Unfortunately, the chap that was behind the signaling, AI interaction, pathing, timetable work, etc, is now gone as Dave mentioned above. At this point there is no one that can step in and take over the coding for that segment. Huge loss.Andre Ming
V Scale Creations.com R.I.PComment
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I hope that ORTS have back-ups of whatever code segments before they have been modified so that unfinished functions code can be reverted back to what is was before, there being nobody else to finish it ?
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