Objects and rolling stock are gray.....

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  • speedracer702
    New Member
    • Nov 2012
    • 17
    • Chicago,IL

    #1

    Objects and rolling stock are gray.....

    Open Rails 2014-02-18 08-40-57.jpgOpen Rails 2014-02-18 08-41-36.jpg

    Anyone else having this issue with the newest version x.2027? It really wasn't too bad in that past couple of releases.
  • eolesen
    9500 Post Veteran and Administrator



    • Dec 2002
    • 9583
    • NS MP245.4 CNO&TP South District
    • English, SQL
    • General

    #2
    That's how an object looks when it isn't properly textured or the texture file is missing... did you get a message in the log?
    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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    • baldwin
      6000 Post Veteran


      • Nov 1999
      • 6358
      • Chippenham, Wiltshire, UK.
      • ORTS

      #3
      That also happens when the video runs out of memory to display the texture, and you will not see any message in the log about it either. It usually happens with large textures like 4096x4096, but an excess of 2048x2048 will also cause it.
      Beer is not a matter of life or death, it is much more serious than that.

      Comment

      • rdamurphy
        8000 Post Veteran
        • Nov 1999
        • 8429
        • Where Standard Gauge is 3 feet between the rails.

        #4
        Indeed. It's very difficult to diagnose any kind of computer problems without information, such as system specs and OS, and specifics about the route, the stock being used, and the version of OR...

        Robert
        sigpic

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        • speedracer702
          New Member
          • Nov 2012
          • 17
          • Chicago,IL

          #5
          By the way great job on this OR. It's really MSTS 100x better. Sorry i'll give a little more detail. The version of OR X.2027. The locomotives are from Streamlines UP C45ACCTE set. The cars I was using were ORTS_UP_Domestics_Stacks_v0-8_Pack1_Part1 but with the fixes and updates on the surfliner 2 route. as far as the computer, it's an Asus x53e i5 intel, widows 7 64 bit, 6gb ram laptop. i think the video card is integrated. Like I said it used to do it in previous versions ususally with AI trains every now and then. It just seems to be doing it more with this version now.

          Comment

          • rdamurphy
            8000 Post Veteran
            • Nov 1999
            • 8429
            • Where Standard Gauge is 3 feet between the rails.

            #6
            I would suggest going into your BIOS and giving your integrated video card more RAM to work with, however, DRAM is different from VRAM, so you may need a discrete video card to get best performance.

            To be honest, troubleshooting payware is a problem for the OR Team, since if we don't have it on hand, most of us really don't want to buy something to test it. Downloading freeware is usually not an issue, and I know I've ended up with some really cool stuff that I probably would have never downloaded if it weren't for being on the Team.

            Robert
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            • baldwin
              6000 Post Veteran


              • Nov 1999
              • 6358
              • Chippenham, Wiltshire, UK.
              • ORTS

              #7
              I have just checked the texture sizes in this set, and all of the car shapes carry a 2048x2048 texture. With an integrated video, you are likely running out of video memory so textures are being dropped.
              Beer is not a matter of life or death, it is much more serious than that.

              Comment

              • rdamurphy
                8000 Post Veteran
                • Nov 1999
                • 8429
                • Where Standard Gauge is 3 feet between the rails.

                #8
                A 2048^2 texture is four times larger than a 1024^2 texture and 16 times larger than a 512^2 texture.

                That could certainly cause the problem...

                Robert
                sigpic

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