Hi all. Though I have had OR for awhile, I finally got around to running activities. I can't get the switches to throw ahead or behind when running a activity. Switches work just fun in explore mode. It's like this with any activity I try, not just one. Any thoughts here??? I'm running the latest version of OR. Thanks.
Can't Get Switches To Throw When Running A Activity.
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In OpR (or OR, as seems to be the more widely accepted acronym) there are two control modes for Train: Maynual and Auto control.
When running in Explore Mode, you can manually control all your Train operations, meaning you can also throw Switches.
Running an activity your Operation are controlled by the OpR Dispatcher System, meaning everything is done automatically according to what is predefined in the .ACT file. So, you´re running in Auto mode, thus can´t throw Switches. Ctrl + M, however, allows you to Switch to Manual mode for switching. You have to stop the Train, press Ctrl + M and are then in Manual mode, in which you can now do your switching just like in Explore mode. When done, get back to about the Point you switched to Manual mode at and by pressing Ctrl + M Switch back to Auto control mode to be able to do the rest of the activity.
Cheers, Markussigpic
Trains. Trains? Trains! =)
I usually hang out at www.elvastower.com (markus_GE).
Also take a look at my homepage: http://mgelbmann.jimdo.com/Comment
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OK, that makes more sense. Thing is though, the activity (USA 2 Marias Pass- -Auto Set Out) calls for an auto carrier to be set out do to a hotbox at Siding 2 at Essex. From what you just described, shouldn't the switch (only 1 to be thrown) be set so the auto carrier could be set out???In OpR (or OR, as seems to be the more widely accepted acronym) there are two control modes for Train: Maynual and Auto control.
When running in Explore Mode, you can manually control all your Train operations, meaning you can also throw Switches.
Running an activity your Operation are controlled by the OpR Dispatcher System, meaning everything is done automatically according to what is predefined in the .ACT file. So, you´re running in Auto mode, thus can´t throw Switches. Ctrl + M, however, allows you to Switch to Manual mode for switching. You have to stop the Train, press Ctrl + M and are then in Manual mode, in which you can now do your switching just like in Explore mode. When done, get back to about the Point you switched to Manual mode at and by pressing Ctrl + M Switch back to Auto control mode to be able to do the rest of the activity.
Cheers, MarkusComment
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If the Switch is built into the path, then yes. In that case, also in MSTS you should be able to just move to the setout track without needing to throw the Switch yoursefl. Since (IIRC) you also have to throw the Switch yourself in MSTS, the path for the activity is not set up to make the Switch Auto.aligned, so you will have tto throw it manually - both in MSTS and OpR. In OpR, however, you therefor have to Switch to Manual control mode first and back to Auto control mode afterwards.
CHeers, Markussigpic
Trains. Trains? Trains! =)
I usually hang out at www.elvastower.com (markus_GE).
Also take a look at my homepage: http://mgelbmann.jimdo.com/Comment




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