Unless some incredibly good interior views come out I don't see really any use for the #5 view. I simulate operating trains, not riding them as a passenger. The interior views that exist now are almost all horrible. Isn't sitting up in the cab still traveling the rails, with a better view straight ahead. Sitting in the passenger seat always makes me want to look straight down the track or lean out the window, two things you can't do in a modern passenger railcar.
There's better things the OR devs can work on in my opinion.
As for derailments I wouldn't implement anything more than wheels on the ground. Again it's not a crash simulator and frankly the MSTS derailments were insane.
There's better things the OR devs can work on in my opinion.
As for derailments I wouldn't implement anything more than wheels on the ground. Again it's not a crash simulator and frankly the MSTS derailments were insane.





That disclaimer out of the way, I suspect that most of the code needed to support a "freeroam" passenger view is already present in the code...
Ah well. BUt yeah, theoretically it should be do-able. I know like with BLW-ZT, a good number of their shapes you sure COULD do that with. Example: ATSF Hi-level lounge. The 'loungevir.s' or whatever it is INCLUDES a downstairs!
I have read a post that people have had them but until I see how it works I cannot comment on that.
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