OR 0.9.0.1648
MSTS fully patched with Bin doesn't do these things. Annoying. Some started in 0.9 and were OK in 0.8.
Practically all routes - some kind of error or warning is thrown, even on default routes, though most (not all) eventually start. A guaranteed fail-to-load is Donner Pass (the abandonware version in the f/l) which does work (with some glitches) in MSTS-bin; throws a ton of exceptions then bombs without even getting to an open window.
Air (using keyboard): to release, must press ; until reaching 0%, then release, then press again to get the BC to decline, and hold until it reaches 0. Handle animation follows the %, not the actual release. Occurs on both diesels and electrics (haven't tried steam). Occurs whether the model has self-lapping brakes or old-style. Started occurring in 0.9; worked as expected in 0.8.
L&PS Coal Extra activity - when backing out of pocket track at start get undesired emergency crossing the trailing-point switch that can't be reset. Stays in emergency requiring exit from simulator. Switch appears to be properly lined.
Electrics - in external (2 or 3 or 4) view, pantographs do not rise when pressing P.
Digital instrument panels: better than v0.8, but the numbers still don't fit the 'glass cockpit' fields as they do in MSTS.
No needles on analog air gages. Many analog speedometers also have no needle.
Amtrak locomotives (P42, electrics) have an accel/decel gage that doesn't work at all in OR.
Semaphore signals do not work at all. Signal aspect shows in track monitor window (F4) and if the semaphore also has a color light it shows there, but the semaphores themselves do not operate. Don't remember whether this is a change from 0.8 behavior. For an example, check the Grand Canyon route - but it occurs on all routes with semaphore signals.
FPS never exceeds 25; drops to 20-21 in complex scenery areas. MSTS on the same routes runs generally in the 30-50 range though with its usual hesitations when loading the next tile. OR 0.8 ran much more smoothly with higher apparent FPS rates (in the 30s).
Short blasts of the horn don't work for steam or most diesels - blasts are all the same length, just like the default engines - regardless of how it works in MSTS. Case: Pac Surfliner F59s from Facing Point set (also from the original designer now) have a very responsive horn in MSTS, but it is not at all responsive (has default gp38 characteristics) in OR. Funny, though, the horns on the electrics work fine in L&PS. This behavior started in 0.9; did not occur in 0.8.
On the plus side, distant mountains work well, and greatly improve the realism of scenery on western and mountain routes.
All of these glitches occurred before the most recent OS and Catalyst patches as well as now. System is not an issue.
Computer: Core 2 Extreme X9650, 3GHz; 6G RAM; Win 7 Pro 64-bit fully patched; ATI HD5450, Catalyst 13.4
MSTS fully patched with Bin doesn't do these things. Annoying. Some started in 0.9 and were OK in 0.8.
Practically all routes - some kind of error or warning is thrown, even on default routes, though most (not all) eventually start. A guaranteed fail-to-load is Donner Pass (the abandonware version in the f/l) which does work (with some glitches) in MSTS-bin; throws a ton of exceptions then bombs without even getting to an open window.
Air (using keyboard): to release, must press ; until reaching 0%, then release, then press again to get the BC to decline, and hold until it reaches 0. Handle animation follows the %, not the actual release. Occurs on both diesels and electrics (haven't tried steam). Occurs whether the model has self-lapping brakes or old-style. Started occurring in 0.9; worked as expected in 0.8.
L&PS Coal Extra activity - when backing out of pocket track at start get undesired emergency crossing the trailing-point switch that can't be reset. Stays in emergency requiring exit from simulator. Switch appears to be properly lined.
Electrics - in external (2 or 3 or 4) view, pantographs do not rise when pressing P.
Digital instrument panels: better than v0.8, but the numbers still don't fit the 'glass cockpit' fields as they do in MSTS.
No needles on analog air gages. Many analog speedometers also have no needle.
Amtrak locomotives (P42, electrics) have an accel/decel gage that doesn't work at all in OR.
Semaphore signals do not work at all. Signal aspect shows in track monitor window (F4) and if the semaphore also has a color light it shows there, but the semaphores themselves do not operate. Don't remember whether this is a change from 0.8 behavior. For an example, check the Grand Canyon route - but it occurs on all routes with semaphore signals.
FPS never exceeds 25; drops to 20-21 in complex scenery areas. MSTS on the same routes runs generally in the 30-50 range though with its usual hesitations when loading the next tile. OR 0.8 ran much more smoothly with higher apparent FPS rates (in the 30s).
Short blasts of the horn don't work for steam or most diesels - blasts are all the same length, just like the default engines - regardless of how it works in MSTS. Case: Pac Surfliner F59s from Facing Point set (also from the original designer now) have a very responsive horn in MSTS, but it is not at all responsive (has default gp38 characteristics) in OR. Funny, though, the horns on the electrics work fine in L&PS. This behavior started in 0.9; did not occur in 0.8.
On the plus side, distant mountains work well, and greatly improve the realism of scenery on western and mountain routes.
All of these glitches occurred before the most recent OS and Catalyst patches as well as now. System is not an issue.
Computer: Core 2 Extreme X9650, 3GHz; 6G RAM; Win 7 Pro 64-bit fully patched; ATI HD5450, Catalyst 13.4





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