I finally got to trying out the super elevation on this latest release. Was running my own personal route, which is a scale rail route, and noticed the super elevated curves were reverting to default msts textures. It makes for a really weird look, nice scalerail, and then all of a sudden a big sweeping turn of kuju track. Turn the super elevation off, and all was set back to scalerail. Just was wondering if this is a known issue?
Super Elevation track texture question
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Does exactly the same when running routes using UKFS track.I finally got to trying out the super elevation on this latest release. Was running my own personal route, which is a scale rail route, and noticed the super elevated curves were reverting to default msts textures. It makes for a really weird look, nice scalerail, and then all of a sudden a big sweeping turn of kuju track. Turn the super elevation off, and all was set back to scalerail. Just was wondering if this is a known issue?
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The new OR document has a link for creating track profiles, please check this post:
http://www.elvastower.com/forums/ind...llast-display/Comment
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Here is the 3DTrains MSTS Feather River Route using Scalerail running in ORTS:
http://www.otto-wipfel.co.uk/video/orts-scalerail-superelevation.wmv
I have reduced the severity of tilt setting.
As with UK-Finescale there is no SuperElevation in left-hand curves and in right-hand curves where there is SuperElevation other tracks are being used.
O t t oComment
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This problem has been reported and is being worked on.I finally got to trying out the super elevation on this latest release. Was running my own personal route, which is a scale rail route, and noticed the super elevated curves were reverting to default msts textures. It makes for a really weird look, nice scalerail, and then all of a sudden a big sweeping turn of kuju track. Turn the super elevation off, and all was set back to scalerail. Just was wondering if this is a known issue?
Chris
OR DevComment
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Did some more superelevation testing using my Severe-Tests route and below are the results.
ORTS uses David Richtmyer's DB-Tracks look-alike Acleantrack textures in SE curves and using X-Tracks one side of the SE curves is flying and the other is sinking into the terrain, Railworks SE curves also having that problem.
I have it turned off so that does not matter to me, preferring to see perfect tracks and good looking scenery !
O t t o



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I'm no programmer, but to me, it would seem like fixing the buried/flying roadbed could be a complex issue. Personally I wouldn't run the superelevation all the way up at 5, because that amount of lean seems unrealistic. I've been playing around with it set at no higher than 2, and it seems to look more prototypical at that setting. The 5 setting, to me, seems more prototypical of the curves on a super high speed electric running in Europe or japan.Comment
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The "tracks stuck in the terrain" issue that manifests itself with superelevation is one that's somewhat easily fixed as a route builder... Float your track 0.3m or so above, and rarely if ever use the "y" key...
Next, make sure you have berm shapes under your track to fill in the gap... OK, not exactly easy for a route already built, but doable for a new route with some discipline, and on new or existing routes using a tool like CatMaster or WFH.
Scalerail already does that for you to some degree, but if you look at what Jean Brisson has done with his DIY route, you'll see it is possible with any track system.Last edited by eric; 06-23-2013, 22:45.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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I meant it would be difficult to do, for routes already made that did not have berms. I know it would be better to compensate if you were just starting a route now, but then again, since OR still is in development, no sense at all developing a route specifically for this, and compensate for the SE anomaly as they may find a solution during development. But like I said before, its a hardly noticeable effect if set at one or two. And 5 just seems to make it look like a train going around the track in Talladega.Comment






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