Deleted due to otto syndrome.
UKFS Track and OR v0.9
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Many of these UK-FS routes are huge and also require that UK-FS tracks are present in the MSTS\GLOBAL\SHAPES folders.
Here is a video of my mate's Frank Carver GWR-Toddington route, I had a hand in creating, also in the UK-TS File Library and could add more UK-FS tracks to it for you to test whatever, should that be necessary.
http://www.otto-wipfel.co.uk/video/orts-uk-finescale-superelevation.wmv
I could supply it and the UK-FS tracks ready for your team to run out of the box.
I have also improved the running surfaces of the UK-FS rails, Tim Booth liked.
Below are the extreme ORTS settings I have used for this test.
O t t o

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O.K., here is the GWR-Toddington route, I have added curved tracks to for testing ORTS SuperElevation:
http://www.otto-wipfel.co.uk/orts/uk-finescale-tracks-route.zip
It comes complete with all it needs and a test activity using the supplied Class-50 from where shown below to the other end.
There is SuperElevation in some curves but not in others and the amount of tilt in curves seems to be the same irrespective of their radius !
http://www.otto-wipfel.co.uk/video/orts-superelevation-test-route.wmv
There are also black lines over trees and other vegetation.
Hope that this helps the team !
O t t o


.Last edited by OTTODAD; 06-18-2013, 07:40.Comment
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I'd reported the ACE file issue on the trees some time ago... don't recall it ever being closed out, so presumably it's on the list of bugs.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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If I remember right, those black lines over a vegetation shape are to do with how the texture is mapped and anti-aliasing. There is a cure but I do not remember what it is, I am thinking it is something to do with editing the texture.Beer is not a matter of life or death, it is much more serious than that.Comment
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Hi Baldwin,
I think the problem you are referring to - is - as you stated - not a function of OR... You get that in MSTS - OR - and - even MS Flight Simulator... The opposite edge of a texture are wrapping around and usually appear above an alpha'd tree... The "fix" is to alpha out a strip across the bottom of the texture a few pixels wide to remove the artifacts from the top...
Regards,
ScottComment
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Yes, that's what Michael Sinclair did to all his vegetation creations used in the GWR-Toddington and other routes.
But these black lines do no longer show in MSTS and not over his trees in my Gold-Spike-X when running it in ORTS.
The members of the ORTS team will have gray hairs by the time the have finished it !
O t t o


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