The F5 Dispatcher Information

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  • seagoon
    5000 Post Veteran

    • Jun 2001
    • 5161
    • Yamba, N.S.WALES, Australia

    #1

    The F5 Dispatcher Information

    I was wondering about the purpose of this display which, as it currently stands, provides little useful information to the player other than how many AI units are included in the particular Activity.
    The data that follows along each line after the speed, consisting of various symbols, appears to be gobbledy-gook. No doubt very useful to the programmers, however!

    There is some sort of distance information, and I can only assume that it relates to how far an AI unit is from a certain point.
    It was this bit that made me curious as to whether that information could be "tweaked" to show how far an AI unit is from the player's location?

    Whilst not a critical bit of info, I think that it would have more relevance than it does at the moment.

    Any thoughts?

    BK
    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0
  • twpol
    Senior Member
    • Oct 2009
    • 434
    • United Kingdom

    #2
    Generally speaking, all of the extended HUD (F5) tabs are intended for either Open Rails developers or content developers. The distance in the dispatcher tab is the distance to the next signal. If we were to display the distance to the player, I don't think it would be in an extended HUD tab - perhaps instead a proper popup window for trains information.
    James Ross
    Open Rails Management Team
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    • seagoon
      5000 Post Veteran

      • Jun 2001
      • 5161
      • Yamba, N.S.WALES, Australia

      #3
      Thanks, James.
      I sort of thought that the extended info was used by the programming team and had little to do with we mere mortals!
      About the only one I use is the F5 Brake information readout.

      Regards....and Happy Xmas to you and the team.

      Bruce
      IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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