OR has problems with eng file's Light( State( Azimuth( X Y Z ) ) ) function. I think this functioning is a bit false in OR.
In MSTS this function tells the angle from the light's original orientation, within the light always faces camera/viewer. While OR interprets this as a simple rotation angle just modifying the original orientation, but the light doesn't follow the camera dynamically by its facing.
Moreover the axes are also smashed somehow. The order of the axes depend on the Light( Conditions( Headlight() ) ) setting as well. E.g. in MSTS, when Headlight(1) is set, the Z(up) axis is the 3rd parameter of Azimuth() function; while when Headlight(3) is set, the Z(up) axis is the 2nd parameter of Azimuth() function.
Strange, I don't quite understand it well too, but one thing is sure: OR handles this function in a completely different way than MSTS.
A good example of it the Budapest UV tram, when you check the blinking orange direction indicators, and comparing them how in MSTS behave. For playing with them please find their definition in eng after line "COMMENT ( indexek 4 feny )"
In MSTS this function tells the angle from the light's original orientation, within the light always faces camera/viewer. While OR interprets this as a simple rotation angle just modifying the original orientation, but the light doesn't follow the camera dynamically by its facing.
Moreover the axes are also smashed somehow. The order of the axes depend on the Light( Conditions( Headlight() ) ) setting as well. E.g. in MSTS, when Headlight(1) is set, the Z(up) axis is the 3rd parameter of Azimuth() function; while when Headlight(3) is set, the Z(up) axis is the 2nd parameter of Azimuth() function.
Strange, I don't quite understand it well too, but one thing is sure: OR handles this function in a completely different way than MSTS.
A good example of it the Budapest UV tram, when you check the blinking orange direction indicators, and comparing them how in MSTS behave. For playing with them please find their definition in eng after line "COMMENT ( indexek 4 feny )"

