About exp release 1290

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  • csantucci
    Senior Member
    • Nov 1999
    • 856
    • Torino, Italy.

    #1

    About exp release 1290

    I have a small request and a question about this release:
    Request: Could the ORTS dev team please make available the "Auto switch" checkbox (now available in the MP version) also in the single player version? To run activities it can be a valid help.
    Question: may I know the exact meaning of the sentence of type:
    Warning: Skipped {TileX:-5762 TileZ:14668 X:638,091 Y:1772,1 Z:-611,601} signal 1154 unit 1 with sub-object HEAD8 which is missing from shape d:\programmi\microsoft games\train simulator bernina\routes\bernina_pass\shapes\chleinfahrsigna l3l.s
    that is: what is skipped? 1) The entire signal; 2) sub-object Head8; 3) only display of Head8? I hope the correct answer is the third one, as I assume that such signal subobjects have in general a logical meaning/function, even if they have not a shape subobject related to them.


    Post Scriptum: release 1290 has a problem with respect to release 1289: I have two monitors: in the main one I have the simulation view at full screen, and in the auxiliary one I have the dispatcher window. When running as server with release 1290 the simulation view disappears from monitor (becomes minimized) every time I start an operation on the dispatcher screen. This didn't happen in release 1289.

    Post Post Scriptum: When I manually throw switches that already are in a path, they return to their original value, both if I check or do not check the "Auto switch" checkbox. Do I make something wrong? By the way, it would be nice to have a third menu choice "System controlled" for switches as it is available for signals. This allows for switch operation selectable switch by switch, which is also more similar to reality.
    Last edited by csantucci; 10-08-2012, 08:15.
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  • OTTODAD
    1
    • Feb 2001
    • 32344
    • England
    • General

    #2
    Originally posted by csantucci
    Release 1290 ?
    Where did you get it from, their web site still downloading the 1251 version ?

    O t t o

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    • csantucci
      Senior Member
      • Nov 1999
      • 856
      • Torino, Italy.

      #3
      This is the official home of Open Rails with news and links to content, vendors and the community. Open Rails is a totally free train simulator that supports the world’s largest range of rail content.


      Carlo
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      • eolesen
        9500 Post Veteran and Administrator



        • Dec 2002
        • 9583
        • NS MP245.4 CNO&TP South District
        • English, SQL
        • General

        #4
        There is the heavily-tested build, and then there are the experimental builds... The wonders of an open source project is that you get to share in the fun and occasionally the pain...
        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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        • OTTODAD
          1
          • Feb 2001
          • 32344
          • England
          • General

          #5
          Thanks, Carlo !

          Your Bernina works now and is the only MSTS route I know of which has distant mountains in ORTS !

          O t t o

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          • tscraftsman
            Senior Member
            • Dec 2011
            • 117

            #6
            Originally posted by OTTODAD
            Thanks, Carlo !

            Your Bernina works now and is the only MSTS route I know of which has distant mountains in ORTS !

            O t t o
            Do you have a screenshot of the distant mountains in ORTS? Wonder how that is possible?

            Comment

            • csantucci
              Senior Member
              • Nov 1999
              • 856
              • Torino, Italy.

              #7
              Unfortunately it is not possible. Simply I used some texture derived from aerial pictures also for normal terrain, and ORTS shows more normal terrain tiles than MSTS. But the real distant mountains are still missing under ORTS...
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              • OTTODAD
                1
                • Feb 2001
                • 32344
                • England
                • General

                #8
                Originally posted by tscraftsman
                Do you have a screenshot of the distant mountains in ORTS? Wonder how that is possible?
                Like Carlo has explained and looks less hazy in MSTS.

                O t t o

                Comment

                • tscraftsman
                  Senior Member
                  • Dec 2011
                  • 117

                  #9
                  Thanks guys for the answer! Thought some sorta "magic" technique was used to make the mountains appear. Reason being I'm working on a route that is based in the Rockey Mountains Of Southern BC/Alberta. I get excellent frame rates in MSTS and am making the shift to using ORTS on a full time basis. Kinda miss the appearance of distant mountains, just enjoying and making do with ORTS and the continual improvements.

                  Great looking screenshot. the aerial photos do alot to enhance the backdrop

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                  • kox
                    Senior Member
                    • May 2010
                    • 329

                    #10
                    strange... why these distant mountains are so hard to implement? I mean aren't those just 3d meshes like others? I remember also RSC had problems with the distant mountains rendering at TS2012, then they completely disabled the feature.
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