Some little bugs

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • csantucci
    Senior Member
    • Nov 1999
    • 856
    • Torino, Italy.

    #61
    Referring to AI trains not reversing, I noticed that the test AI train wasn't easy to locate in the small demo activity I posted.
    So here again I attach the modified USA2 activity using standard rolling stock. 5 seconds after activity start the AI loco appears near the player train, runs forwards, reaches the reverse point, and... stays there with some small trembling forwards and backwards.

    Testreverse.zip

    I use this post also to kindly ask to implement in sound management these four discrete triggers that are present in MSTSbin:
    23 electric loco power ON
    24 electric loco power OFF
    66 Pantograph2 Up
    67 Pantograph2 Down
    Trigger 23 rises when there was no pantograph up and one of the pantoghraphs is raised (loco gets power from catenary)
    trigger 24 rises when there was a pantograph up and it is lowered (loco looses power from catenary)

    Moreover a new couple of discrete triggers (available for both .sms files for engines and wagons) that raise when doors are opened/closed would be nice.

    Carlo
    Last edited by csantucci; 11-26-2012, 09:30.
    sigpic

    Comment

    • Komachi
      1500 Post Veteran
      • Oct 2006
      • 1707
      • Lancaster, Pennsylvania

      #62
      I dunno if it's a 'bug' per se, but I've noticed in the #5 view, it is DEAFENINGLY loud, and the other .sms's from other nearby passenger cars seem to 'bleed over'.

      Comment

      • druss
        New Member
        • May 2010
        • 1

        #63
        Into The Void.jpgHelp plz, i've been msts or a bit no changed to openrails and i like it very much but its fighting me all the way. I operated or and it ran fine then it wouldnt respond. Now i reloaded it and it only loads defaut routes and no other ones. All trains load fine but i would really like to enjoy all the other routes i got over the years. It saying security attributes aand stringers but all this is out of my realm.I would just wondering if antone may have any ideas .Thank you.

        Comment

        • UP_4848_Thunder
          Senior Member

          • Nov 2008
          • 370
          • Alhambra Sub MP 484/ Southern California
          • General

          #64
          Has any of these bugs I'm having been reported else where I'm aware of?

          1. While switching engines with ctrl+E, I known pressing it again on say a 4 engine consists that it would switch in each engine if there all facing the same direction, but if flipped it stays stuck switching with the same 2 back to back and will not go back to the leader headend unless you flip the engine in sim.

          2. Good job adding in the accelerometer, but I am seeing bugs where it doe's not act right when I start a train and increase the thottle. Accelerometer has an accerleration same as the throttle %. Doesn't even show my deceleration while losing speed without dynamic braking.

          3. Is there a plan to fix the cab brake guages to match the F5 Hud ER with the cabs EQ_RES DIGITAL/dial?

          Thanks for the efforts OR Team.
          Last edited by UP_4848_Thunder; 12-10-2012, 14:51.
          A RR Mad Lip: It's Better Not 2 Show un Finished work when the work isn't Complete Proudly then getting let down about it When Posting & telling as it's Boldly Not SaFe 2 Urr Progress or Suportive Parents as it is to Post Regularly Round. Stay.Secretly.Working. & it will Keep it Civil and Safe from Gimme Pigs & Strike Downers

          Comment

          • wjcurrey
            Member
            • Jun 2010
            • 28

            #65
            Originally posted by UP_4848_Thunder
            Has any of these bugs I'm having been reported else where I'm aware of?

            1. While switching engines with ctrl+E, I known pressing it again on say a 4 engine consists that it would switch in each engine if there all facing the same direction, but if flipped it stays stuck switching with the same 2 back to back and will not go back to the leader headend unless you flip the engine in sim.

            2. Good job adding in the accelerometer, but I am seeing bugs where it doe's not act right when I start a train and increase the thottle. Accelerometer has an accerleration same as the throttle %. Doesn't even show my deceleration while losing speed without dynamic braking.

            3. Is there a plan to fix the cab brake guages to match the F5 Hud ER with the cabs EQ_RES DIGITAL/dial?

            Thanks for the efforts OR Team.
            Item 1 has been addressed, should be available next week in the X.... release

            Item 2 the accelerometer is "pseudo-accelerometer", there is display action based on train effort. There are no physics yet available for a proper indication. What locomotive are you using ? If not open source can you post the Type, ScaleRange, ScalePos, and Units ?

            Item 3 sounds like a bug, should proballey be posted in OR bug report at https://launchpad.net/or . This IP has current status on all bugs reported.

            Comment

            • UP_4848_Thunder
              Senior Member

              • Nov 2008
              • 370
              • Alhambra Sub MP 484/ Southern California
              • General

              #66
              Originally posted by wjcurrey
              Item 1 has been addressed, should be available next week in the X.... release

              Item 2 the accelerometer is "pseudo-accelerometer", there is display action based on train effort. There are no physics yet available for a proper indication. What locomotive are you using ? If not open source can you post the Type, ScaleRange, ScalePos, and Units ?

              Item 3 sounds like a bug, should proballey be posted in OR bug report at https://launchpad.net/or . This IP has current status on all bugs reported.
              1. Cool will look forward to it.
              2. Tried it in a number of units but mainly been seeing it on a sd70ACe using Borislav's cab
              Digital (
              Type ( ACCELEROMETER DIGITAL )
              Position ( 275 305 32 32 )
              ScaleRange ( -99 99 )
              Accuracy ( 0 )
              AccuracySwitch ( 0 )
              LeadingZeros ( 0 )
              Justification ( 1 )
              PositiveColour ( 1
              ControlColour ( 0 201 0 )
              )
              NegativeColour ( 1
              ControlColour ( 255 255 0 )
              )
              DecreaseColour ( 0
              ControlColour ( 0 0 0 )
              )
              Units ( MILES/HOUR/MIN )
              )

              3. Yep hope it gets fixed but and meant the other way around matching the cab ER with the F5 Hud ER (cab ER uses same value as f5 hud ER.

              Did I mention the cab fuel levels need a fix too.
              Last edited by UP_4848_Thunder; 12-11-2012, 20:04.
              A RR Mad Lip: It's Better Not 2 Show un Finished work when the work isn't Complete Proudly then getting let down about it When Posting & telling as it's Boldly Not SaFe 2 Urr Progress or Suportive Parents as it is to Post Regularly Round. Stay.Secretly.Working. & it will Keep it Civil and Safe from Gimme Pigs & Strike Downers

              Comment

              Working...