This subject being mentioned in another forum, I can not remember reading in this forum whether ORTS will use all of a graphics' card GPU for graphics pixels numbers crunching and can use more than one existing CPU core for parallel processing of ORTS data ?
Open Rails will make use of up to four logical processors (although only two will be significantly utilized) and will use the GPU for as much as it feasibly can for rendering (limited by DirectX 9 if nothing else).
DX9 is the limiter unfortunately.. In some ways on a modern system with a modern gpu its a bit of a limiter in itself.. But it can still be used better than RW tech is using it just by (in very simple terms) better coding.
sigpichttp://www.yakimavalleytrolleys.org/
Ex commited RW user.. Then I noticed MSTS was actually better
Another reason I like OpenRails: it's fast on modern systems AND a big spot for me is it uses resources efficiently. FSX is a perfect example of a game that does the opposite.
Another reason I like OpenRails: it's fast on modern systems AND a big spot for me is it uses resources efficiently. FSX is a perfect example of a game that does the opposite.
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